Player Matchup

Merlin
Merlin
KarmaBeholder94
Merlin
Level 15
God Stats
1W - 2L
1,661 SR
Queue Stats
23W - 27L
1,192 Elo+
Solo
Sol
Sol
SteeredApple263
Sol
Level 62
God Stats
10W - 9L
1,508 SR
Queue Stats
98W - 100L
1,243 Elo+
Solo
Awilix
Awilix
vintage-mud934
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,438 Elo+
Solo
Team Averages
Level 35
1,556 SR
1,291 Elo+

VS

Team Averages
Level 45
1,472 SR
1,150 Elo+
Hel
Hel
Oncer1213
Hel
Level 29
God Stats
14W - 15L
1,434 SR
Queue Stats
35W - 41L
1,230 Elo+
Solo
Ymir
Ymir
StayxFrostyy
Ymir
Level 10
God Stats
3W - 2L
1,481 SR
Queue Stats
5W - 15L
1,092 Elo+
Solo
Chiron
Chiron
XxShootemXx123
Chiron
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 83L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
7,533
538
4,439
5,486
1,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 5 / 1
7,863
562
10,356
10,158
2,525
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 9 / 0
9,256
661
8,711
14,660
4,774
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
9,405
672
6,071
10,055
3,290
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 8
9,261
662
2,874
14,882
11,672
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
10 / 2 / 6
10,780
770
10,406
11,587
4,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
17
18
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
4
1
6
7
W
3
0
8
7
L
0
5
1
0.1
W
10
2
6
6.5
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
19,351
30,304
Taken
36,524
8,887
Mitigated
19,346
6,777
Healing
22,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,439
354
236
460
5,486
1,588
0
2,080
3,406
15,481
0
W
6,071
835
7,796
7,128
10,055
3,290
725
3,788
6,267
23,659
0
W
2,874
433
0
2,294
14,882
11,672
165
6,548
8,334
16,660
0
L
10,356
1,137
0
2,885
10,158
2,525
159
1,914
8,244
39,772
0
W
10,406
3,881
551
4,241
11,587
4,384
1,617
4,551
6,985
0
48,505
L
8,711
3,527
0
3,196
14,660
4,774
0
5,047
9,613
0
29,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
29,446
107
Minions Killed
117
0
Camps Cleared
0
675,939
Distance Traveled
686,874
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,533
538
17
1
0
230,956
7
W
Hel
9,405
672
32
2
0
259,961
0
W
Ymir
9,261
662
21
2
0
211,374
2
L
Sol
7,863
562
63
5
0
214,912
1
W
Chiron
10,780
770
64
5
0
215,539
1
L
Awilix
9,256
661
27
2
0
230,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role