Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EaonFairley
He Bo
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 178L
1,391 Elo+
Party 1
Ra
Ra
HugoVonDant
Ra
Level 83
God Stats
4W - 4L
1,838 SR
Queue Stats
194W - 192L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
Rudi_Li
Sun Wukong
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
451W - 463L
1,371 Elo+
Solo
Anhur
Anhur
amirhpg
Anhur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,395 Elo+
Solo
Team Averages
Level 104
1,568 SR
1,412 Elo+

VS

Team Averages
Level 64
1,541 SR
1,372 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HedeNoob
Amaterasu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 78L
1,190 Elo+
Solo
Cerberus
Cerberus
Newtmas04
Cerberus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,281 Elo+
Solo
Ra
Ra
Tom3679
Ra
Level 44
God Stats
4W - 1L
1,707 SR
Queue Stats
96W - 79L
1,430 Elo+
Solo
Artemis
Artemis
tulllkan4uk1
Artemis
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 120L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
2 / 7 / 11
12,989
565
24,295
30,832
14,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 8 / 15
13,413
583
34,112
25,963
10,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 2 / 14
14,830
645
37,120
22,490
10,570
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Rudi_Li
Sun Wukong
19
4 / 4 / 10
13,027
566
11,030
22,267
12,507
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
amirhpg
Anhur
20
5 / 4 / 10
12,951
563
18,639
21,033
9,571
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
20
5 / 4 / 15
14,538
632
16,878
40,311
46,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
HedeNoob
Amaterasu
17
0 / 4 / 12
12,046
524
8,185
24,250
18,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Newtmas04
Cerberus
20
0 / 5 / 15
12,979
564
12,162
29,167
29,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 2 / 13
16,432
714
34,942
22,060
15,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
tulllkan4uk1
Artemis
20
11 / 8 / 10
15,173
660
39,418
30,861
18,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
90
23
Kills
25
25
Deaths
23
60
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
7
11
1.07
W
Kumbhakarna
 
Kumbhakarna
5
4
15
3.13
L
5
8
15
1.56
W
Amaterasu
HedeNoob
Amaterasu
0
4
12
1.5
L
7
2
14
7
W
Cerberus
Newtmas04
Cerberus
0
5
15
1.5
L
Sun Wukong
Rudi_Li
Sun Wukong
4
4
10
2.25
W
9
2
13
7.75
L
Anhur
amirhpg
Anhur
5
4
10
2.5
W
Artemis
tulllkan4uk1
Artemis
11
8
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,196
Damage
111,585
122,585
Taken
146,649
57,219
Mitigated
126,804
66,024
Healing
68,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
24,295
10,510
4,605
11,134
30,832
14,207
328
16,418
14,414
0
55,745
W
Kumbhakarna
 
Kumbhakarna
16,878
899
4,743
8,000
40,311
46,137
198
19,189
21,122
27,120
0
L
34,112
2,142
2,513
4,233
25,963
10,364
210
12,580
13,383
46,983
0
W
Amaterasu
HedeNoob
Amaterasu
8,185
1,594
2,185
7,626
24,250
18,238
2,176
11,266
12,984
0
16,405
L
37,120
982
18,132
9,897
22,490
10,570
402
11,874
10,616
71,068
0
W
Cerberus
Newtmas04
Cerberus
12,162
108
3,062
6,778
29,167
29,363
1,003
14,269
14,898
36,198
0
L
Sun Wukong
Rudi_Li
Sun Wukong
11,030
2,065
5,066
4,011
22,267
12,507
0
9,999
12,268
0
28,274
W
34,942
2,965
19,179
8,264
22,060
15,019
1,612
9,830
12,230
84,870
0
L
Anhur
amirhpg
Anhur
18,639
8,857
3,435
2,998
21,033
9,571
0
13,111
7,922
0
34,351
W
Artemis
tulllkan4uk1
Artemis
39,418
16,998
2,048
6,848
30,861
18,047
509
16,678
14,183
0
72,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,210
Gold Earned
71,168
215
Minions Killed
227
0
Camps Cleared
0
1,856,783
Distance Traveled
2,067,282
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,989
565
66
3
0
297,957
0
W
Kumbhakarna
14,538
632
15
1
0
481,074
7
L
He Bo
13,413
583
22
1
0
351,786
0
W
Amaterasu
12,046
524
13
1
0
395,240
2
L
Ra
14,830
645
59
3
0
446,937
0
W
Cerberus
12,979
564
41
2
0
441,530
0
L
Sun Wukong
13,027
566
32
1
0
415,364
0
W
Ra
16,432
714
87
4
0
442,021
0
L
Anhur
12,951
563
36
2
0
344,739
4
W
Artemis
15,173
660
71
3
0
307,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role