Player Matchup

Yemoja
Yemoja
RN DeBo
Yemoja
Level 112
God Stats
17W - 18L
1,548 SR
Queue Stats
77W - 64L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
Skezy NBW
Ne Zha
Level 67
God Stats
3W - 2L
1,700 SR
Queue Stats
23W - 17L
1,515 Elo+
Party 1
Olorun
Olorun
Trommaa
Olorun
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 31L
1,470 Elo+
Party 1
Team Averages
Level 81
1,583 SR
1,500 Elo+

VS

Team Averages
Level 127
1,257 SR
1,468 Elo+
Ares
Ares
Eli1369
Ares
Level 100
God Stats
0W - 6L
1,191 SR
Queue Stats
215W - 228L
1,475 Elo+
Solo
Da Ji
Da Ji
VS Mafia
Da Ji
Level 155
God Stats
1W - 6L
1,080 SR
Queue Stats
587W - 598L
1,500 Elo+
Solo
Ra
Ra
sonicmaumau1984
Ra
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
388W - 422L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RN DeBo
Yemoja
14
0 / 7 / 22
14,373
653
13,865
21,054
21,881
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
Skezy NBW
Ne Zha
16
14 / 7 / 6
15,555
707
16,520
18,306
6,021
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Trommaa
Olorun
18
14 / 4 / 11
16,764
762
29,019
24,688
9,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Eli1369
Ares
14
5 / 8 / 9
14,198
645
20,368
30,176
41,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
VS Mafia
Da Ji
16
8 / 8 / 7
15,490
704
19,085
19,836
7,617
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 12 / 5
14,307
650
12,106
22,052
9,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
28
Kills
17
18
Deaths
28
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
Eli1369
Ares
5
8
9
1.19
W
Yemoja
RN DeBo
Yemoja
0
7
22
1.57
W
Ne Zha
Skezy NBW
Ne Zha
14
7
6
2.43
W
Olorun
Trommaa
Olorun
14
4
11
4.88
L
Da Ji
VS Mafia
Da Ji
8
8
7
1.44
L
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,404
Damage
51,559
64,048
Taken
72,064
37,570
Mitigated
58,322
16,318
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Eli1369
Ares
20,368
1,230
0
1,136
30,176
41,701
0
18,056
12,120
46,282
0
W
Yemoja
RN DeBo
Yemoja
13,865
630
543
484
21,054
21,881
778
9,983
11,071
47,980
0
W
Ne Zha
Skezy NBW
Ne Zha
16,520
6,583
0
2,096
18,306
6,021
1,041
10,392
7,914
0
31,474
W
Olorun
Trommaa
Olorun
29,019
14,338
564
12,631
24,688
9,668
2,142
12,152
12,536
88,036
0
L
Da Ji
VS Mafia
Da Ji
19,085
4,021
0
2,738
19,836
7,617
404
12,027
7,809
0
50,142
L
12,106
644
3,051
7,033
22,052
9,004
601
13,159
8,893
80,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
43,995
186
Minions Killed
217
0
Camps Cleared
0
1,037,687
Distance Traveled
950,188
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,198
645
33
2
0
314,090
0
W
Yemoja
14,373
653
40
2
0
365,767
2
W
Ne Zha
15,555
707
40
2
0
330,806
1
W
Olorun
16,764
762
106
5
0
341,114
2
L
Da Ji
15,490
704
57
3
0
327,105
0
L
Ra
14,307
650
127
6
0
308,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role