Player Matchup

Neith
Neith
Defman_420
Neith
Level 9
God Stats
2W - 10L
1,108 SR
Queue Stats
45W - 55L
1,081 Elo+
Party 1
Odin
Odin
DocLarnak
Odin
Level 20
God Stats
5W - 6L
1,343 SR
Queue Stats
107W - 128L
1,146 Elo+
Party 1
Sol
Sol
KatieInk
Sol
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 23L
1,285 Elo+
Solo
Team Averages
Level 17
1,317 SR
1,171 Elo+

VS

Team Averages
Level 30
1,298 SR
1,035 Elo+
Zeus
Zeus
Sacrd_I
Zeus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
953 Elo+
Party 2
Nike
Nike
a-_swag_-a
Nike
Level 66
God Stats
2W - 1L
1,360 SR
Queue Stats
9W - 18L
1,218 Elo+
Party 2
Neith
Neith
yassa 93270
Neith
Level 7
God Stats
12W - 22L
1,035 SR
Queue Stats
16W - 31L
934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 4 / 2
10,096
673
11,815
11,509
4,496
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
11
4 / 4 / 3
10,512
701
4,698
9,271
4,059
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 2
8,102
540
2,768
8,733
6,096
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Sacrd_I
Zeus
12
4 / 2 / 5
10,325
688
8,424
8,546
2,474
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 3 / 5
10,561
704
8,286
14,294
5,351
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 4 / 6
9,669
645
7,135
11,717
4,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
12
12
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
4
4
2
1.25
L
Odin
4
4
3
1.38
L
0
4
2
0.25
W
Zeus
Sacrd_I
Zeus
4
2
5
3.25
W
6
3
5
2.83
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,281
Damage
23,845
29,513
Taken
34,557
14,651
Mitigated
12,023
4,894
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,815
7,129
0
2,742
11,509
4,496
0
3,895
7,614
0
39,609
L
Odin
4,698
1,444
318
815
9,271
4,059
0
1,652
7,619
0
23,657
L
2,768
280
0
1,019
8,733
6,096
0
2,937
5,796
11,536
0
W
Zeus
Sacrd_I
Zeus
8,424
2,488
0
1,264
8,546
2,474
129
687
7,859
33,409
0
W
8,286
1,502
673
3,191
14,294
5,351
338
1,161
13,133
0
35,924
W
7,135
3,805
744
3,465
11,717
4,198
1,691
952
10,765
0
30,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,710
Gold Earned
30,555
113
Minions Killed
162
0
Camps Cleared
0
633,617
Distance Traveled
764,002
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,096
673
64
4
0
248,957
0
L
Odin
10,512
701
33
2
0
193,951
1
L
Sol
8,102
540
16
1
0
190,709
1
W
Zeus
10,325
688
50
3
0
250,279
0
W
Nike
10,561
704
61
4
0
265,180
0
W
Neith
9,669
645
51
3
0
248,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role