Player Matchup

Thoth
Thoth
BentKidFlAme
Thoth
Level 69
God Stats
1W - 5L
1,569 SR
Queue Stats
38W - 47L
1,293 Elo+
Solo
Fenrir
Fenrir
Demh20004
Fenrir
Level 7
God Stats
2W - 14L
1,280 SR
Queue Stats
10W - 27L
1,125 Elo+
Party 1
Kukulkan
Kukulkan
sniper445523
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 31L
1,125 Elo+
Party 1
Team Averages
Level 31
1,450 SR
1,181 Elo+

VS

Team Averages
Level 31
1,489 SR
1,405 Elo+
Heimdallr
Heimdallr
CoolioDiCaprio
Heimdallr
Level 27
God Stats
2W - 3L
1,281 SR
Queue Stats
17W - 15L
1,339 Elo+
Party 2
Arachne
Arachne
Mowihe
Arachne
Level 27
God Stats
9W - 4L
1,685 SR
Queue Stats
10W - 5L
1,526 Elo+
Party 2
Izanami
Izanami
NetoAC-Miranda
Izanami
Level 40
God Stats
64W - 57L
1,500 SR
Queue Stats
133W - 157L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
8,696
580
4,541
6,055
1,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Demh20004
Fenrir
10
2 / 9 / 1
8,876
592
5,142
12,804
3,691
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
sniper445523
Kukulkan
8
1 / 9 / 0
8,047
536
7,918
11,220
2,612
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoolioDiCaprio
Heimdallr
13
8 / 2 / 9
11,069
738
11,933
11,458
4,280
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Mowihe
Arachne
13
11 / 0 / 4
11,276
752
7,871
8,936
4,022
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 6
9,695
646
5,592
8,124
2,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
4
Kills
20
20
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Heimdallr
CoolioDiCaprio
Heimdallr
8
2
9
6.25
L
Fenrir
Demh20004
Fenrir
2
9
1
0.28
W
Arachne
Mowihe
Arachne
11
0
4
13
W
1
2
6
2
L
Kukulkan
sniper445523
Kukulkan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,601
Damage
25,396
30,079
Taken
28,518
7,507
Mitigated
10,826
3,455
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,541
73
207
787
6,055
1,204
0
28
6,027
38,218
0
W
Heimdallr
CoolioDiCaprio
Heimdallr
11,933
4,141
0
2,528
11,458
4,280
168
6,506
4,952
0
38,569
L
Fenrir
Demh20004
Fenrir
5,142
776
0
1,701
12,804
3,691
0
0
12,803
0
11,893
W
Arachne
Mowihe
Arachne
7,871
5,209
0
6,758
8,936
4,022
1,615
3,150
5,786
0
44,687
W
5,592
4,363
161
1,758
8,124
2,524
1,014
2,895
5,229
0
43,936
L
Kukulkan
sniper445523
Kukulkan
7,918
1,557
0
760
11,220
2,612
0
0
11,220
22,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
32,040
143
Minions Killed
192
0
Camps Cleared
0
713,511
Distance Traveled
849,453
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,696
580
83
6
0
227,238
0
W
Heimdallr
11,069
738
48
3
0
280,476
0
L
Fenrir
8,876
592
18
1
0
296,487
0
W
Arachne
11,276
752
58
4
0
333,766
4
W
Izanami
9,695
646
86
6
0
235,211
0
L
Kukulkan
8,047
536
42
3
0
189,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role