Player Matchup

Anhur
Anhur
AlejoGC
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,134 Elo+
Solo
Merlin
Merlin
Boss117
Merlin
Level 57
God Stats
13W - 9L
1,500 SR
Queue Stats
20W - 25L
1,357 Elo+
Party 1
Kuzenbo
Kuzenbo
Gottesglied
Kuzenbo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,264 Elo+
Party 1
Pele
Pele
RiesenSchwert
Pele
Level 69
God Stats
3W - 2L
1,880 SR
Queue Stats
31W - 37L
1,264 Elo+
Party 1
Thanatos
Thanatos
Skisłem
Thanatos
Level 86
God Stats
75W - 67L
1,623 SR
Queue Stats
106W - 89L
1,546 Elo+
Solo
Team Averages
Level 65
1,601 SR
1,313 Elo+

VS

Team Averages
Level 103
1,417 SR
1,474 Elo+
Baron Samedi
Baron Samedi
JauRou
Baron Samedi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,479 Elo+
Solo
Yemoja
Yemoja
KongMin
Yemoja
Level 73
God Stats
2W - 2L
1,411 SR
Queue Stats
99W - 86L
1,507 Elo+
Party 2
Neith
Neith
Makka93
Neith
Level 68
God Stats
26W - 14L
1,229 SR
Queue Stats
171W - 175L
1,439 Elo+
Party 2
Chaac
Chaac
Projectluc
Chaac
Level 103
God Stats
15W - 8L
1,388 SR
Queue Stats
146W - 113L
1,457 Elo+
Solo
Thanatos
Thanatos
ProudMuffin
Thanatos
Level 125
God Stats
2W - 2L
1,555 SR
Queue Stats
99W - 106L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlejoGC
Anhur
20
5 / 11 / 23
14,753
1,054
18,287
23,816
10,445
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Boss117
Merlin
20
6 / 4 / 20
14,793
1,057
22,871
14,567
6,049
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Gottesglied
Kuzenbo
20
0 / 4 / 27
13,404
957
12,710
19,909
35,498
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
16 / 11 / 16
17,359
1,240
40,392
31,383
14,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Skisłem
Thanatos
20
18 / 5 / 16
18,247
1,303
28,227
17,088
7,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JauRou
Baron Samedi
20
5 / 11 / 16
14,257
1,018
20,617
24,729
9,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
KongMin
Yemoja
20
4 / 5 / 19
14,383
1,027
12,507
24,227
22,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Makka93
Neith
20
2 / 7 / 15
12,714
908
14,270
16,803
6,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
20
9 / 10 / 17
16,253
1,161
33,005
38,110
31,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
ProudMuffin
Thanatos
20
15 / 12 / 8
15,302
1,093
21,535
24,934
8,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
110
45
Kills
35
35
Deaths
45
102
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Anhur
AlejoGC
Anhur
5
11
23
1.5
W
Merlin
Boss117
Merlin
6
4
20
4
W
Kuzenbo
Gottesglied
Kuzenbo
0
4
27
3.38
L
Baron Samedi
JauRou
Baron Samedi
5
11
16
1.18
L
Yemoja
KongMin
Yemoja
4
5
19
2.7
L
Neith
Makka93
Neith
2
7
15
1.36
L
Chaac
9
10
17
1.75
L
Thanatos
ProudMuffin
Thanatos
15
12
8
1.58
W
16
11
16
2.18
W
Thanatos
Skisłem
Thanatos
18
5
16
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,487
Damage
101,934
106,763
Taken
128,803
74,140
Mitigated
78,584
22,950
Healing
38,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AlejoGC
Anhur
18,287
12,956
0
3,014
23,816
10,445
0
5,141
18,675
0
44,258
W
Merlin
Boss117
Merlin
22,871
601
0
250
14,567
6,049
0
5,289
9,278
54,515
0
W
Kuzenbo
Gottesglied
Kuzenbo
12,710
3,573
0
763
19,909
35,498
0
6,000
13,909
23,316
0
L
Baron Samedi
JauRou
Baron Samedi
20,617
3,450
3,774
3,180
24,729
9,692
0
5,562
19,167
46,973
0
L
Yemoja
KongMin
Yemoja
12,507
961
6,385
5,086
24,227
22,408
0
10,329
13,898
37,478
0
L
Neith
Makka93
Neith
14,270
6,681
0
1,046
16,803
6,142
0
3,396
13,407
0
29,067
L
Chaac
33,005
12,419
0
11,436
38,110
31,802
0
13,645
24,465
0
80,798
L
Thanatos
ProudMuffin
Thanatos
21,535
5,962
0
7,876
24,934
8,540
0
3,782
21,152
0
35,713
W
40,392
9,888
0
6,682
31,383
14,256
0
11,877
19,506
1,133
69,128
W
Thanatos
Skisłem
Thanatos
28,227
12,375
0
12,241
17,088
7,892
0
4,817
11,879
0
52,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,556
Gold Earned
72,909
273
Minions Killed
279
12
Camps Cleared
7
1,278,489
Distance Traveled
1,288,774
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,753
1,054
64
5
2
211,689
0
W
Merlin
14,793
1,057
80
6
1
249,292
0
W
Kuzenbo
13,404
957
20
1
0
236,411
0
L
Baron Samedi
14,257
1,018
66
5
1
226,712
1
L
Yemoja
14,383
1,027
52
4
0
234,962
1
L
Neith
12,714
908
24
2
0
244,144
0
L
Chaac
16,253
1,161
111
8
5
291,416
1
L
Thanatos
15,302
1,093
26
2
1
291,540
1
W
Pele
17,359
1,240
63
5
1
274,361
0
W
Thanatos
18,247
1,303
46
3
8
306,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role