Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 19L
1,546 Elo+
Solo
Hel
Hel
Juantwelve
Hel
Level 15
God Stats
1W - 0L
1,765 SR
Queue Stats
12W - 6L
1,568 Elo+
Party 1
Ares
Ares
jkrauser420
Ares
Level 89
God Stats
1W - 4L
1,176 SR
Queue Stats
73W - 63L
1,652 Elo+
Party 1
Team Averages
Level 44
1,408 SR
1,589 Elo+

VS

Team Averages
Level 14
1,543 SR
1,565 Elo+
King Arthur
King Arthur
 
King Arthur
Level 11
God Stats
1W - 3L
1,233 SR
Queue Stats
3W - 6L
1,503 Elo+
Solo
Heimdallr
Heimdallr
NYTEBLAYDE 93
Heimdallr
Level 13
God Stats
3W - 4L
1,604 SR
Queue Stats
18W - 32L
1,501 Elo+
Solo
Vulcan
Vulcan
XxLiL_UzYxX
Vulcan
Level 18
God Stats
3W - 3L
1,793 SR
Queue Stats
35W - 30L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 3 / 6
11,176
745
4,465
12,547
5,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
13 / 1 / 6
12,495
833
16,459
18,874
8,335
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 0 / 12
11,279
752
7,297
24,254
23,937
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 6 / 2
8,264
551
3,101
13,092
11,052
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
NYTEBLAYDE 93
Heimdallr
11
2 / 9 / 1
9,563
638
11,666
12,708
4,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
11
2 / 6 / 1
9,538
636
13,663
8,010
2,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
4
4
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
6
3
L
King Arthur
 
King Arthur
0
6
2
0.17
W
13
1
6
16
L
Heimdallr
NYTEBLAYDE 93
Heimdallr
2
9
1
0.28
L
Vulcan
2
6
1
0.42
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
28,430
55,675
Taken
33,810
37,295
Mitigated
18,276
37,256
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,465
972
882
5,989
12,547
5,023
470
4,112
8,435
0
48,942
L
King Arthur
 
King Arthur
3,101
364
0
308
13,092
11,052
0
9,397
3,695
0
10,024
W
16,459
987
14,225
14,460
18,874
8,335
1,602
5,160
13,714
74,381
0
L
Heimdallr
NYTEBLAYDE 93
Heimdallr
11,666
4,806
624
1,033
12,708
4,482
0
9,103
3,605
0
30,872
L
Vulcan
13,663
6,546
0
517
8,010
2,742
0
5,296
2,714
51,094
0
W
7,297
229
0
1,700
24,254
23,937
700
5,112
19,142
23,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
27,365
234
Minions Killed
130
0
Camps Cleared
0
984,947
Distance Traveled
743,767
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,176
745
66
4
0
306,606
1
L
King Arthur
8,264
551
17
1
0
259,525
0
W
Hel
12,495
833
150
10
0
373,644
1
L
Heimdallr
9,563
638
43
3
0
204,912
3
L
Vulcan
9,538
636
70
5
0
279,330
2
W
Ares
11,279
752
18
1
0
304,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role