Player Matchup

Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Platinum IV
LaLeggendaDiJack
Geb
Platinum IV
Level 127
God Stats
5W - 3L
1,525 SR
Queue Stats
47W - 40L
1,726 MMR
Party 2
Thor
Thor
Gold I
Shinoq
Thor
Gold I
Level 119
God Stats
1W - 2L
1,519 SR
Queue Stats
21W - 16L
1,755 MMR
Solo
Jormungandr
Jormungandr
Platinum I
danzelot
Jormungandr
Platinum I
Level 129
God Stats
6W - 5L
1,865 SR
Queue Stats
69W - 65L
1,892 MMR
Party 2
Merlin
Merlin
Platinum I
jositopua
Merlin
Platinum I
Level 141
God Stats
3W - 3L
1,685 SR
Queue Stats
89W - 85L
1,860 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,619 SR
1,747 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,654 SR
1,778 MMR
Pele
Pele
Gold V
Bleachiste
Pele
Gold V
Level 144
God Stats
16W - 6L
1,715 SR
Queue Stats
64W - 72L
1,687 MMR
Party 1
Zeus
Zeus
Platinum I
FeenRiiR61
Zeus
Platinum I
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
358W - 342L
1,835 MMR
Solo
Vamana
Vamana
Silver II
IP-MAN91
Vamana
Silver II
Level 104
God Stats
1W - 3L
1,721 SR
Queue Stats
21W - 23L
1,813 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum I
SupremeCommunist
Kumbhakarna
Platinum I
Level 155
God Stats
2W - 5L
1,643 SR
Queue Stats
211W - 219L
1,835 MMR
Solo
Apollo
Apollo
Gold I
Wayder88
Apollo
Gold I
Level 88
God Stats
65W - 48L
1,691 SR
Queue Stats
178W - 184L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 9 / 10
22,576
564
32,249
30,936
14,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 7 / 18
19,678
492
16,298
35,770
46,471
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Shinoq
Thor
20
10 / 9 / 10
23,072
577
21,544
26,830
17,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
danzelot
Jormungandr
20
6 / 6 / 12
20,416
510
29,420
31,862
48,623
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
jositopua
Merlin
20
8 / 5 / 13
22,316
558
31,505
21,374
10,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BastetHeimdallrKukulkanOdinYemoja

VS

Bans
SusanoAchillesHun BatzSkadiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 9
21,267
532
16,956
25,116
17,787
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 6 / 14
20,103
503
41,870
27,523
8,887
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
IP-MAN91
Vamana
20
3 / 4 / 12
18,180
455
16,778
39,847
40,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
SupremeCommunist
Kumbhakarna
20
3 / 6 / 23
18,129
453
13,019
32,955
44,745
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Wayder88
Apollo
20
7 / 12 / 14
20,154
504
24,811
35,580
14,074
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
108
33
Kills
36
36
Deaths
33
63
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
9
10
1.11
L
10
5
9
2.9
L
13
6
14
3.33
L
Vamana
IP-MAN91
Vamana
3
4
12
2.25
W
4
7
18
1.86
W
Thor
Shinoq
Thor
10
9
10
1.67
L
Kumbhakarna
SupremeCommunist
Kumbhakarna
3
6
23
2.42
L
Apollo
Wayder88
Apollo
7
12
14
1.17
W
Jormungandr
danzelot
Jormungandr
6
6
12
2
W
Merlin
jositopua
Merlin
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,016
Damage
113,434
146,772
Taken
161,021
137,221
Mitigated
125,880
34,138
Healing
41,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
32,249
26,149
0
13,612
30,936
14,277
7,068
8,102
22,834
0
236,253
L
16,956
3,345
0
7,995
25,116
17,787
278
8,536
16,580
0
175,268
L
41,870
3,207
953
4,490
27,523
8,887
792
17,687
9,836
172,517
0
L
Vamana
IP-MAN91
Vamana
16,778
7,491
0
15,867
39,847
40,387
1,502
25,197
14,650
3,223
124,401
W
16,298
1,011
0
3,453
35,770
46,471
678
16,537
19,233
55,465
0
W
Thor
Shinoq
Thor
21,544
3,715
0
5,368
26,830
17,469
3,861
10,786
16,044
0
174,479
L
Kumbhakarna
SupremeCommunist
Kumbhakarna
13,019
758
0
750
32,955
44,745
354
14,903
18,052
38,259
0
L
Apollo
Wayder88
Apollo
24,811
18,516
0
11,485
35,580
14,074
2,015
13,415
22,165
0
172,979
W
Jormungandr
danzelot
Jormungandr
29,420
5,219
0
5,503
31,862
48,623
1,075
15,709
16,153
119,794
0
W
Merlin
jositopua
Merlin
31,505
446
0
6,202
21,374
10,381
1,888
5,655
15,719
168,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,058
Gold Earned
97,833
975
Minions Killed
912
0
Camps Cleared
0
3,451,106
Distance Traveled
3,636,004
50
Wards Purchased
61
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
22,576
564
311
8
0
656,846
6
L
Pele
21,267
532
236
6
0
839,288
13
L
Zeus
20,103
503
196
5
0
686,500
10
L
Vamana
18,180
455
203
5
0
754,185
22
W
Geb
19,678
492
51
1
0
731,404
18
W
Thor
23,072
577
210
5
0
722,721
10
L
Kumbhakarna
18,129
453
54
1
0
736,517
9
L
Apollo
20,154
504
223
6
0
619,514
7
W
Jormungandr
20,416
510
169
4
0
641,938
13
W
Merlin
22,316
558
234
6
0
698,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role