Player Matchup

Merlin
Merlin
 
Merlin
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 11L
1,166 Elo+
Solo
Heimdallr
Heimdallr
Daiixxzz
Heimdallr
Level 24
God Stats
25W - 25L
1,250 SR
Queue Stats
104W - 135L
1,274 Elo+
Solo
Izanami
Izanami
ivan_pratt2002
Izanami
Level 26
God Stats
1W - 0L
1,438 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Nike
Nike
punkpixies
Nike
Level 26
God Stats
17W - 13L
1,504 SR
Queue Stats
91W - 87L
1,406 Elo+
Solo
Hera
Hera
thirteen_dodge4
Hera
Level 18
God Stats
9W - 9L
1,416 SR
Queue Stats
121W - 138L
1,369 Elo+
Solo
Team Averages
Level 20
1,422 SR
1,343 Elo+

VS

Team Averages
Level 18
1,425 SR
1,250 Elo+
Anhur
Anhur
 
Anhur
Level 14
God Stats
6W - 9L
1,335 SR
Queue Stats
16W - 22L
1,166 Elo+
Solo
Neith
Neith
GracedUrchin621
Neith
Level 8
God Stats
2W - 5L
1,184 SR
Queue Stats
3W - 13L
969 Elo+
Solo
Ares
Ares
MLGxBoomStick07
Ares
Level 29
God Stats
15W - 12L
1,597 SR
Queue Stats
131W - 139L
1,509 Elo+
Solo
Chiron
Chiron
Nescire
Chiron
Level 8
God Stats
0W - 4L
1,437 SR
Queue Stats
13W - 22L
1,266 Elo+
Solo
Hades
Hades
THE_SILVABAKK
Hades
Level 29
God Stats
7W - 4L
1,573 SR
Queue Stats
62W - 70L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 5 / 13
13,946
996
22,905
14,789
6,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Daiixxzz
Heimdallr
20
4 / 7 / 19
13,226
945
15,363
17,947
6,482
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 8 / 17
13,478
963
25,952
16,583
5,250
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 2 / 21
14,013
1,001
17,822
20,814
21,798
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 8 / 13
13,949
996
18,525
10,886
3,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
6 / 9 / 13
14,474
1,034
21,810
33,532
14,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 2
10,439
746
706
3,478
1,344
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 5 / 14
15,430
1,102
17,155
28,598
22,583
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Nescire
Chiron
19
0 / 13 / 10
12,183
870
4,757
20,775
8,866
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 7
16,654
1,190
30,685
23,143
11,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
76
32
Kills
30
30
Deaths
32
83
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
5
13
2.7
L
Anhur
 
Anhur
6
9
13
1.39
W
Heimdallr
Daiixxzz
Heimdallr
4
7
19
1.93
L
1
3
2
0.67
L
8
5
14
3
L
Chiron
Nescire
Chiron
0
13
10
0.38
L
15
2
7
9.25
W
9
8
17
2.19
W
4
2
21
7.25
W
8
8
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,567
Damage
75,113
81,019
Taken
109,526
43,954
Mitigated
58,043
3,424
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,905
2,137
0
290
14,789
6,953
0
9,661
5,128
57,321
0
L
Anhur
 
Anhur
21,810
10,806
472
3,463
33,532
14,074
0
12,439
21,093
0
40,111
W
Heimdallr
Daiixxzz
Heimdallr
15,363
5,737
0
0
17,947
6,482
0
10,215
7,732
0
27,112
L
706
236
0
163
3,478
1,344
0
2,374
1,104
0
2,476
L
17,155
209
768
1,743
28,598
22,583
0
9,879
18,719
36,829
0
L
Chiron
Nescire
Chiron
4,757
3,528
355
478
20,775
8,866
0
7,002
13,770
0
21,378
L
30,685
3,762
259
5,658
23,143
11,176
0
9,736
13,407
56,148
0
W
25,952
18,906
0
0
16,583
5,250
0
7,301
9,282
0
44,558
W
17,822
2,990
0
3,134
20,814
21,798
0
12,900
7,914
0
28,869
W
18,525
5,407
0
0
10,886
3,471
0
7,763
3,123
37,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,612
Gold Earned
69,180
234
Minions Killed
167
4
Camps Cleared
6
1,106,990
Distance Traveled
939,464
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,946
996
83
6
2
253,028
0
L
Anhur
14,474
1,034
37
3
3
189,259
0
W
Heimdallr
13,226
945
32
2
0
206,903
0
L
Neith
10,439
746
2
0
0
33,975
0
L
Ares
15,430
1,102
28
2
2
259,017
5
L
Chiron
12,183
870
43
3
0
175,668
0
L
Hades
16,654
1,190
57
4
1
281,545
0
W
Izanami
13,478
963
38
3
1
185,621
1
W
Nike
14,013
1,001
24
2
1
290,948
0
W
Hera
13,949
996
57
4
0
170,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role