Player Matchup

King Arthur
King Arthur
CheezeWarrior
King Arthur
Level 17
God Stats
53W - 45L
1,406 SR
Queue Stats
90W - 88L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
OutboundApple79
Baron Samedi
Level 16
God Stats
19W - 20L
1,446 SR
Queue Stats
82W - 89L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
Perron__18
Kukulkan
Level 7
God Stats
0W - 1L
1,523 SR
Queue Stats
16W - 29L
1,500 Elo+
Solo
Bacchus
Bacchus
jdwa_uk
Bacchus
Level 9
God Stats
4W - 6L
1,262 SR
Queue Stats
20W - 29L
1,205 Elo+
Solo
He Bo
He Bo
lI OriGiNz Il
He Bo
Level 21
God Stats
8W - 5L
1,631 SR
Queue Stats
90W - 76L
1,348 Elo+
Party 1
Team Averages
Level 14
1,454 SR
1,338 Elo+

VS

Team Averages
Level 16
1,279 SR
1,170 Elo+
Cu Chulainn
Cu Chulainn
DementedAce52
Cu Chulainn
Level 8
God Stats
13W - 21L
968 SR
Queue Stats
13W - 21L
1,030 Elo+
Solo
Hou Yi
Hou Yi
Renegades64104
Hou Yi
Level 12
God Stats
4W - 1L
1,172 SR
Queue Stats
10W - 18L
1,143 Elo+
Solo
Arachne
Arachne
Roses1180
Arachne
Level 13
God Stats
2W - 2L
1,266 SR
Queue Stats
53W - 100L
1,148 Elo+
Solo
Thor
Thor
jlugo2023
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 123L
1,197 Elo+
Solo
Merlin
Merlin
joker4_4_y
Merlin
Level 18
God Stats
8W - 5L
1,486 SR
Queue Stats
115W - 96L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheezeWarrior
King Arthur
20
10 / 2 / 14
20,684
862
21,748
25,864
43,510
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
OutboundApple79
Baron Samedi
20
6 / 3 / 24
21,105
879
32,944
29,224
27,805
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Perron__18
Kukulkan
20
0 / 3 / 1
16,156
673
279
2,507
749
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
jdwa_uk
Bacchus
20
2 / 1 / 23
21,032
876
19,747
31,212
51,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

20
15 / 6 / 15
21,255
886
47,612
32,573
13,967
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DementedAce52
Cu Chulainn
20
0 / 9 / 8
18,463
769
22,007
32,076
26,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

20
2 / 14 / 6
18,251
760
10,878
39,827
25,744
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
Roses1180
Arachne
20
5 / 2 / 5
19,082
795
8,370
18,531
7,106
Thor
20
4 / 7 / 8
19,486
812
22,629
27,403
30,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
joker4_4_y
Merlin
20
4 / 1 / 7
21,210
884
49,939
13,006
4,584
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
49
33
Kills
15
15
Deaths
33
77
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CheezeWarrior
King Arthur
10
2
14
8.5
W
Cu Chulainn
DementedAce52
Cu Chulainn
0
9
8
0.44
L
Baron Samedi
OutboundApple79
Baron Samedi
6
3
24
6
L
Kukulkan
Perron__18
Kukulkan
0
3
1
0.17
W
2
14
6
0.36
W
Arachne
Roses1180
Arachne
5
2
5
3.75
L
Bacchus
jdwa_uk
Bacchus
2
1
23
13.5
W
Thor
4
7
8
1.14
W
Merlin
joker4_4_y
Merlin
4
1
7
7.5
L
15
6
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,330
Damage
113,823
121,380
Taken
130,843
137,944
Mitigated
95,389
19,814
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CheezeWarrior
King Arthur
21,748
4,442
0
4,595
25,864
43,510
0
8,557
17,307
0
46,609
W
Cu Chulainn
DementedAce52
Cu Chulainn
22,007
6,887
0
835
32,076
26,970
0
23,442
8,634
146
51,388
L
Baron Samedi
OutboundApple79
Baron Samedi
32,944
5,126
7,311
4,956
29,224
27,805
0
13,766
15,458
67,136
0
L
Kukulkan
Perron__18
Kukulkan
279
87
0
0
2,507
749
0
223
2,284
1,587
0
W
10,878
2,650
485
2,181
39,827
25,744
0
33,261
6,332
0
22,632
W
Arachne
Roses1180
Arachne
8,370
6,679
315
695
18,531
7,106
0
13,703
4,828
0
11,324
L
Bacchus
jdwa_uk
Bacchus
19,747
2,264
291
1,351
31,212
51,913
0
13,774
17,438
65,928
0
W
Thor
22,629
2,805
0
3,945
27,403
30,985
0
19,222
8,181
0
54,830
W
Merlin
joker4_4_y
Merlin
49,939
2,053
3,402
4,698
13,006
4,584
0
10,954
2,052
126,239
0
L
47,612
7,340
0
1,310
32,573
13,967
0
13,752
18,821
72,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,232
Gold Earned
96,492
323
Minions Killed
371
3
Camps Cleared
10
1,653,683
Distance Traveled
1,781,624
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
20,684
862
71
3
0
414,700
1
W
Cu Chulainn
18,463
769
67
3
4
345,301
2
L
Baron Samedi
21,105
879
75
3
0
343,735
1
L
Kukulkan
16,156
673
3
0
1
39,696
0
W
Hou Yi
18,251
760
19
1
0
236,351
0
W
Arachne
19,082
795
12
1
0
412,261
6
L
Bacchus
21,032
876
86
4
1
427,669
4
W
Thor
19,486
812
76
3
3
372,742
1
W
Merlin
21,210
884
197
8
3
414,969
2
L
He Bo
21,255
886
88
4
1
427,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role