Player Matchup

Ra
Ra
Diamond IV
BigSlimTimmyJim
Ra
Diamond IV
Level 109
God Stats
6W - 7L
1,790 SR
Queue Stats
93W - 66L
2,680 MMR
Solo
Fafnir
Fafnir
Masters
DillyJ
Fafnir
Masters
Level 146
God Stats
70W - 50L
1,692 SR
Queue Stats
269W - 232L
2,289 MMR
Solo
Da Ji
Da Ji
Diamond III
Priest
Da Ji
Diamond III
Level 146
God Stats
11W - 5L
1,845 SR
Queue Stats
221W - 197L
2,181 MMR
Solo
Ymir
Ymir
Masters
Ranian
Ymir
Masters
Level 159
God Stats
330W - 294L
1,756 SR
Queue Stats
581W - 573L
2,288 MMR
Solo
Rama
Rama
Diamond I
Thom
Rama
Diamond I
Level 160
God Stats
18W - 9L
1,590 SR
Queue Stats
208W - 198L
2,245 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,735 SR
2,337 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,744 SR
2,341 MMR
Anhur
Anhur
Masters
Avrul
Anhur
Masters
Level 160
God Stats
2W - 4L
1,623 SR
Queue Stats
68W - 56L
2,526 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
CrimsonRayleigh
Hou Yi
Diamond IV
Level 158
God Stats
0W - 1L
1,756 SR
Queue Stats
20W - 14L
2,391 MMR
Party 1
Khepri
Khepri
Diamond III
Hippedkillmoose
Khepri
Diamond III
Level 151
God Stats
8W - 4L
1,816 SR
Queue Stats
100W - 83L
2,320 MMR
Solo
Athena
Athena
Masters
Krysticss
Athena
Masters
Level 160
God Stats
3W - 5L
1,698 SR
Queue Stats
652W - 639L
2,339 MMR
Party 1
Bellona
Bellona
Diamond III
Square
Bellona
Diamond III
Level 159
God Stats
0W - 1L
1,829 SR
Queue Stats
78W - 80L
2,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 15
14,439
628
19,372
14,988
8,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
DillyJ
Fafnir
18
5 / 1 / 15
14,295
622
12,824
24,803
31,085
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
Priest
Da Ji
18
7 / 6 / 10
13,717
596
12,809
18,493
9,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
Ranian
Ymir
20
5 / 3 / 7
14,659
637
16,438
20,628
18,784
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
Thom
Rama
20
11 / 5 / 6
14,702
639
20,081
14,448
6,259
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
YemojaHeimdallrKukulkanOdinPersephone

VS

Bans
CamazotzJing WeiGebMerlinXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Avrul
Anhur
17
5 / 6 / 4
11,453
498
14,507
14,876
7,335
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 6 / 2
13,074
568
18,995
16,844
6,448
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 6 / 6
10,425
453
5,629
19,675
17,248
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Krysticss
Athena
18
2 / 9 / 9
12,105
526
10,050
22,852
13,768
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Square
Bellona
18
3 / 6 / 1
11,785
512
11,527
24,310
28,110
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
33
Kills
18
18
Deaths
33
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
Avrul
Anhur
5
6
4
1.17
W
5
3
15
4.17
L
8
6
2
1.5
W
Fafnir
DillyJ
Fafnir
5
1
15
12.5
L
0
6
6
0.5
L
Athena
Krysticss
Athena
2
9
9
0.72
W
Da Ji
Priest
Da Ji
7
6
10
2
W
Ymir
Ranian
Ymir
5
3
7
2.83
L
Bellona
Square
Bellona
3
6
1
0.58
W
Rama
Thom
Rama
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,524
Damage
60,708
93,360
Taken
98,557
73,973
Mitigated
72,909
37,647
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Avrul
Anhur
14,507
6,405
0
1,898
14,876
7,335
364
5,844
9,032
0
76,530
W
19,372
2,977
7,537
7,418
14,988
8,224
1,862
3,888
11,100
123,250
0
L
18,995
8,622
0
4,442
16,844
6,448
4,045
6,113
10,731
0
96,384
W
Fafnir
DillyJ
Fafnir
12,824
3,996
0
7,990
24,803
31,085
658
5,279
19,524
29,540
0
L
5,629
205
0
2,693
19,675
17,248
0
6,463
12,989
33,615
0
L
Athena
Krysticss
Athena
10,050
3,352
0
2,740
22,852
13,768
112
12,893
9,771
74,874
0
W
Da Ji
Priest
Da Ji
12,809
4,575
0
2,879
18,493
9,621
0
4,511
13,982
0
91,267
W
Ymir
Ranian
Ymir
16,438
4,534
0
7,098
20,628
18,784
1,044
2,461
18,167
103,405
0
L
Bellona
Square
Bellona
11,527
2,146
0
5,693
24,310
28,110
0
16,910
7,400
0
76,128
W
Rama
Thom
Rama
20,081
16,629
0
4,725
14,448
6,259
10,506
1,410
13,038
0
100,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,812
Gold Earned
58,842
659
Minions Killed
583
0
Camps Cleared
0
2,112,899
Distance Traveled
1,948,606
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,453
498
148
6
0
374,179
8
W
Ra
14,439
628
190
8
0
462,705
5
L
Hou Yi
13,074
568
158
7
0
365,040
8
W
Fafnir
14,295
622
31
1
0
445,117
9
L
Khepri
10,425
453
42
2
0
376,212
7
L
Athena
12,105
526
106
5
0
428,772
0
W
Da Ji
13,717
596
109
5
0
409,812
3
W
Ymir
14,659
637
177
8
0
412,117
7
L
Bellona
11,785
512
129
6
0
404,403
2
W
Rama
14,702
639
152
7
0
383,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role