Player Matchup

Neith
Neith
 
Neith
Level 13
God Stats
9W - 17L
1,412 SR
Queue Stats
12W - 21L
1,386 Elo+
Solo
Artio
Artio
GAMO666
Artio
Level 17
God Stats
1W - 1L
1,817 SR
Queue Stats
22W - 24L
1,409 Elo+
Solo
Loki
Loki
Graciezeus11
Loki
Level 17
God Stats
20W - 12L
1,547 SR
Queue Stats
92W - 78L
1,405 Elo+
Solo
Set
Set
ReFleX993
Set
Level 13
God Stats
2W - 1L
1,763 SR
Queue Stats
26W - 29L
1,356 Elo+
Solo
Ra
Ra
WitUchiha
Ra
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
147W - 141L
1,500 Elo+
Solo
Team Averages
Level 13
1,608 SR
1,411 Elo+

VS

Team Averages
Level 16
1,409 SR
1,321 Elo+
Eset
Eset
 
Eset
Level 20
God Stats
36W - 47L
1,339 SR
Queue Stats
36W - 49L
1,218 Elo+
Solo
Merlin
Merlin
Hakaar91
Merlin
Level 14
God Stats
7W - 10L
1,716 SR
Queue Stats
22W - 30L
1,512 Elo+
Solo
Loki
Loki
StylerGchriS
Loki
Level 15
God Stats
68W - 42L
1,504 SR
Queue Stats
255W - 253L
1,319 Elo+
Solo
Fenrir
Fenrir
bahlsen-keks
Fenrir
Level 6
God Stats
1W - 1L
1,217 SR
Queue Stats
1W - 2L
1,109 Elo+
Solo
Hel
Hel
xxladiesenigmaxx
Hel
Level 23
God Stats
37W - 55L
1,269 SR
Queue Stats
53W - 70L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 8 / 1
8,881
888
3,782
16,310
6,441
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
GAMO666
Artio
15
0 / 9 / 2
9,004
900
2,754
23,202
8,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 14 / 1
11,912
1,191
13,242
20,581
5,738
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 10 / 1
9,047
905
6,495
14,185
4,415
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 9 / 2
9,560
956
4,717
10,435
4,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
2 / 1 / 28
10,962
1,096
3,367
3,749
1,347
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Hakaar91
Merlin
19
12 / 1 / 25
12,866
1,287
24,814
8,745
3,906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
22 / 2 / 17
13,788
1,379
30,312
9,092
3,573
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
17
11 / 1 / 18
11,597
1,160
7,831
7,964
6,306
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 2 / 24
10,634
1,063
10,114
6,469
2,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
162
6
Kills
50
50
Deaths
7
7
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
8
1
0.06
W
Eset
 
Eset
2
1
28
16
L
Artio
GAMO666
Artio
0
9
2
0.11
L
6
14
1
0.46
W
Merlin
Hakaar91
Merlin
12
1
25
24.5
L
0
10
1
0.05
W
22
2
17
15.25
L
0
9
2
0.11
W
Fenrir
11
1
18
20
W
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
76,438
84,713
Taken
36,019
28,782
Mitigated
17,316
2,690
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,782
1,504
0
626
16,310
6,441
0
5,683
10,627
0
19,095
W
Eset
 
Eset
3,367
1,023
0
342
3,749
1,347
0
1,460
2,289
12,347
0
L
Artio
GAMO666
Artio
2,754
539
143
817
23,202
8,034
0
11,560
11,642
9,297
0
L
13,242
6,064
0
146
20,581
5,738
0
7,284
13,297
0
31,540
W
Merlin
Hakaar91
Merlin
24,814
2,249
0
664
8,745
3,906
0
2,104
6,641
60,675
0
L
6,495
2,986
0
689
14,185
4,415
0
8,635
5,550
0
17,603
W
30,312
18,290
0
0
9,092
3,573
0
1,735
7,357
276
42,384
L
4,717
333
157
112
10,435
4,154
0
5,133
5,302
28,827
0
W
Fenrir
7,831
1,545
0
316
7,964
6,306
0
1,861
6,103
0
8,742
W
10,114
2,805
2,312
3,111
6,469
2,184
0
311
6,158
29,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,404
Gold Earned
59,847
146
Minions Killed
196
4
Camps Cleared
6
810,859
Distance Traveled
914,916
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,881
888
14
1
0
121,054
0
W
Eset
10,962
1,096
22
2
0
187,631
2
L
Artio
9,004
900
6
1
0
177,122
0
L
Loki
11,912
1,191
42
4
1
166,964
3
W
Merlin
12,866
1,287
103
10
2
185,181
0
L
Set
9,047
905
20
2
2
161,416
2
W
Loki
13,788
1,379
25
3
4
185,832
2
L
Ra
9,560
956
64
6
1
184,303
0
W
Fenrir
11,597
1,160
3
0
0
181,613
0
W
Hel
10,634
1,063
43
4
0
174,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role