Player Matchup

Ne Zha
Ne Zha
Bronze I
noobisaacthegoat
Ne Zha
Bronze I
Level 88
God Stats
5W - 5L
1,667 SR
Queue Stats
165W - 158L
1,007 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,667 SR
1,007 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 60
1,572 SR
840 MMR
Ne Zha
Ne Zha
Bronze II
TinyDDDamage
Ne Zha
Bronze II
Level 60
God Stats
2W - 0L
1,572 SR
Queue Stats
19W - 47L
840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,852
761
2,437
6,802
1,964
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
HeimdallrHadesAh Muzen CabYmirAchilles

VS

Bans
PoseidonCerberusAnubisZhong KuiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 2 / 0
7,352
817
2,919
5,708
1,862
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
2
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,437
Damage
2,919
6,802
Taken
5,708
1,964
Mitigated
1,862
2,530
Healing
1,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
2,919
1,232
0
1,654
5,708
1,862
2,386
16
5,692
0
26,042
L
2,437
587
0
2,530
6,802
1,964
0
116
6,686
0
22,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,852
Gold Earned
7,352
34
Minions Killed
42
0
Camps Cleared
0
156,655
Distance Traveled
167,741
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,352
817
42
5
0
167,741
1
L
Ne Zha
6,852
761
34
4
0
156,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role