Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FullGam3r49
Artemis
Level 68
God Stats
2W - 0L
1,827 SR
Queue Stats
84W - 79L
1,446 Elo+
Solo
Hel
Hel
GredOne
Hel
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 116L
1,317 Elo+
Party 2
Da Ji
Da Ji
MRxTactical
Da Ji
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,434 Elo+
Solo
Eset
Eset
YOLØ
Eset
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 50L
1,219 Elo+
Party 2
Team Averages
Level 95
1,565 SR
1,383 Elo+

VS

Team Averages
Level 91
1,567 SR
1,395 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GurzaGurzovna
Bellona
Level 38
God Stats
0W - 1L
1,840 SR
Queue Stats
2W - 8L
1,269 Elo+
Party 1
Ra
Ra
Leravulan
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,269 Elo+
Party 1
Thor
Thor
arde13
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,476 Elo+
Solo
Scylla
Scylla
donkojaiden
Scylla
Level 149
God Stats
10W - 5L
1,497 SR
Queue Stats
682W - 732L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
3 / 1 / 17
11,692
731
14,277
7,546
2,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Artemis
FullGam3r49
Artemis
16
2 / 4 / 17
10,185
637
17,387
19,774
8,057
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
18
3 / 3 / 24
10,966
685
5,302
19,436
12,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
14 / 2 / 14
12,660
791
19,442
17,069
11,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
YOLØ
Eset
20
9 / 2 / 15
12,461
779
12,750
16,052
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 2 / 5
9,801
613
16,773
9,870
3,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
16
1 / 7 / 5
9,897
619
5,365
21,181
13,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 7 / 5
10,779
674
14,906
14,630
5,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
arde13
Thor
15
1 / 11 / 5
9,629
602
8,267
18,021
6,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
19
4 / 4 / 6
11,368
711
15,652
11,177
4,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
31
Kills
12
12
Deaths
31
87
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
17
11.5
L
Discordia
 
Discordia
3
2
5
2.75
W
Artemis
FullGam3r49
Artemis
2
4
17
2.63
W
Hel
3
3
24
5
L
Bellona
1
7
5
0.5
L
3
7
5
0.79
W
14
2
14
10.5
W
Eset
YOLØ
Eset
9
2
15
8.25
L
Thor
arde13
Thor
1
11
5
0.32
L
Scylla
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,158
Damage
60,963
79,877
Taken
74,879
41,739
Mitigated
33,503
49,677
Healing
24,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,277
157
2,310
1,366
7,546
2,916
857
5,894
1,652
46,134
0
L
Discordia
 
Discordia
16,773
286
2,651
2,309
9,870
3,311
130
3,923
5,947
33,573
0
W
Artemis
FullGam3r49
Artemis
17,387
5,724
302
1,172
19,774
8,057
2,334
10,473
9,301
0
26,614
W
Hel
5,302
384
20,255
8,930
19,436
12,178
941
11,871
7,565
11,720
0
L
Bellona
5,365
936
1,874
955
21,181
13,860
870
11,349
9,832
0
10,028
L
14,906
1,095
8,757
2,568
14,630
5,737
132
4,954
9,676
39,361
0
W
19,442
4,039
2,733
2,270
17,069
11,275
257
8,640
8,081
0
31,342
W
Eset
YOLØ
Eset
12,750
189
7,166
3,173
16,052
7,313
1,172
10,453
5,599
38,868
0
L
Thor
arde13
Thor
8,267
903
408
769
18,021
6,488
0
8,915
9,106
0
17,317
L
Scylla
15,652
477
2,689
1,923
11,177
4,107
416
3,188
7,989
37,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,964
Gold Earned
51,474
154
Minions Killed
155
0
Camps Cleared
0
1,500,253
Distance Traveled
1,372,098
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,692
731
66
4
0
304,514
1
L
Discordia
9,801
613
26
2
0
305,021
0
W
Artemis
10,185
637
16
1
0
284,463
0
W
Hel
10,966
685
1
0
0
314,917
1
L
Bellona
9,897
619
12
1
0
272,089
0
L
Ra
10,779
674
54
3
0
282,573
0
W
Da Ji
12,660
791
15
1
0
281,968
6
W
Eset
12,461
779
56
4
0
314,391
0
L
Thor
9,629
602
16
1
0
225,218
0
L
Scylla
11,368
711
47
3
0
287,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role