Player Matchup

Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
CptCrashWolf
Ares
Diamond IV
Level 160
God Stats
4W - 3L
1,759 SR
Queue Stats
135W - 134L
2,072 MMR
Solo
Ravana
Ravana
Diamond III
LSSJDavid
Ravana
Diamond III
Level 160
God Stats
12W - 14L
1,185 SR
Queue Stats
376W - 351L
2,040 MMR
Solo
Odin
Odin
Diamond V
iYellow
Odin
Diamond V
Level 158
God Stats
7W - 4L
1,456 SR
Queue Stats
323W - 308L
2,088 MMR
Solo
Scylla
Scylla
Masters
xunshine
Scylla
Masters
Level 158
God Stats
31W - 33L
1,662 SR
Queue Stats
245W - 250L
2,167 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,512 SR
1,973 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,573 SR
2,079 MMR
Da Ji
Da Ji
Diamond V
Eviary
Da Ji
Diamond V
Level 157
God Stats
81W - 65L
1,675 SR
Queue Stats
113W - 118L
2,033 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
SariiT
Kuzenbo
Platinum III
Level 157
God Stats
3W - 3L
1,786 SR
Queue Stats
58W - 51L
2,052 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
Serpentyn
The Morrigan
Diamond IV
Level 159
God Stats
12W - 11L
1,318 SR
Queue Stats
641W - 597L
2,006 MMR
Solo
Anhur
Anhur
Diamond IV
Steefy
Anhur
Diamond IV
Level 153
God Stats
0W - 1L
1,357 SR
Queue Stats
80W - 70L
2,126 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
T0tal90
Cu Chulainn
Platinum III
Level 159
God Stats
0W - 1L
1,731 SR
Queue Stats
21W - 19L
2,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
11 / 10 / 9
15,571
649
21,723
22,149
8,051
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 5 / 21
15,584
649
21,337
27,000
26,752
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
LSSJDavid
Ravana
20
8 / 4 / 16
14,782
616
15,984
14,365
8,511
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
iYellow
Odin
20
7 / 2 / 17
14,477
603
19,195
24,884
29,507
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Scylla
xunshine
Scylla
20
8 / 3 / 14
15,304
638
15,624
12,772
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneYemojaHeimdallrSusanoCamazotz

VS

Bans
KukulkanThanatosGebThorKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eviary
Da Ji
18
10 / 8 / 4
13,125
547
12,042
19,523
9,961
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
SariiT
Kuzenbo
16
5 / 12 / 6
11,752
490
14,744
27,800
38,966
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
Serpentyn
The Morrigan
20
6 / 8 / 6
13,165
549
14,457
16,886
8,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Steefy
Anhur
17
2 / 10 / 9
11,166
465
15,880
21,457
8,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
T0tal90
Cu Chulainn
17
1 / 8 / 5
11,309
471
13,230
25,177
35,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
54
46
Kills
24
24
Deaths
46
77
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
10
9
1.55
W
12
5
21
4.5
L
Da Ji
Eviary
Da Ji
10
8
4
1.5
W
Ravana
LSSJDavid
Ravana
8
4
16
4
L
Kuzenbo
SariiT
Kuzenbo
5
12
6
0.67
L
The Morrigan
Serpentyn
The Morrigan
6
8
6
1.13
L
Anhur
Steefy
Anhur
2
10
9
0.65
L
Cu Chulainn
T0tal90
Cu Chulainn
1
8
5
0.44
W
Odin
iYellow
Odin
7
2
17
7.75
W
Scylla
xunshine
Scylla
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,863
Damage
70,353
101,170
Taken
110,843
78,081
Mitigated
101,665
30,264
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
21,723
18,469
0
5,722
22,149
8,051
4,091
8,259
13,890
0
102,813
W
21,337
1,682
0
4,670
27,000
26,752
146
7,263
19,737
47,718
0
L
Da Ji
Eviary
Da Ji
12,042
4,022
0
2,271
19,523
9,961
0
5,650
13,873
0
64,549
W
Ravana
LSSJDavid
Ravana
15,984
3,255
0
4,602
14,365
8,511
3,256
4,282
10,083
0
106,500
L
Kuzenbo
SariiT
Kuzenbo
14,744
3,388
0
300
27,800
38,966
0
12,399
15,401
33,739
1,164
L
The Morrigan
Serpentyn
The Morrigan
14,457
2,598
0
539
16,886
8,169
0
4,394
12,490
93,346
4,607
L
Anhur
Steefy
Anhur
15,880
9,835
0
2,570
21,457
8,946
72
8,200
13,257
0
70,907
L
Cu Chulainn
T0tal90
Cu Chulainn
13,230
4,864
0
3,032
25,177
35,623
794
6,316
18,861
0
79,832
W
Odin
iYellow
Odin
19,195
6,509
0
11,777
24,884
29,507
3,037
4,276
20,608
0
88,473
W
Scylla
xunshine
Scylla
15,624
2,223
0
3,493
12,772
5,260
3,649
2,881
9,891
110,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,718
Gold Earned
60,517
686
Minions Killed
571
0
Camps Cleared
0
2,276,119
Distance Traveled
1,906,582
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,571
649
173
7
0
401,946
2
W
Ares
15,584
649
45
2
0
456,885
4
L
Da Ji
13,125
547
104
4
0
388,655
6
W
Ravana
14,782
616
137
6
0
474,771
3
L
Kuzenbo
11,752
490
25
1
0
399,552
6
L
The Morrigan
13,165
549
179
7
0
389,922
8
L
Anhur
11,166
465
120
5
0
354,493
5
L
Cu Chulainn
11,309
471
143
6
0
373,960
2
W
Odin
14,477
603
137
6
0
495,537
3
W
Scylla
15,304
638
194
8
0
446,980
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role