Player Matchup

Janus
Janus
AZBALLA70
Janus
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 85L
1,676 Elo+
Party 1
Achilles
Achilles
VLONETHUGGER313
Achilles
Level 68
God Stats
0W - 1L
1,767 SR
Queue Stats
13W - 7L
1,160 Elo+
Party 1
Ra
Ra
XxPRO JUNEBUGxX
Ra
Level 127
God Stats
7W - 5L
1,835 SR
Queue Stats
121W - 88L
1,637 Elo+
Party 1
Team Averages
Level 98
1,701 SR
1,491 Elo+

VS

Team Averages
Level 105
1,682 SR
1,525 Elo+
Hou Yi
Hou Yi
KobeBeanBurrito
Hou Yi
Level 120
God Stats
1W - 1L
1,823 SR
Queue Stats
42W - 54L
1,479 Elo+
Solo
Neith
Neith
Narkolepsie
Neith
Level 57
God Stats
39W - 29L
1,666 SR
Queue Stats
145W - 117L
1,538 Elo+
Party 2
Merlin
Merlin
Plort Pumper
Merlin
Level 139
God Stats
4W - 3L
1,556 SR
Queue Stats
108W - 90L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AZBALLA70
Janus
12
1 / 4 / 1
9,304
620
5,781
9,476
2,972
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
9
3 / 7 / 0
9,334
622
8,444
14,265
11,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 4 / 1
9,197
613
4,287
11,594
4,300
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 5
11,218
748
8,167
10,163
3,516
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 7
9,404
627
8,373
6,241
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
14
7 / 1 / 5
11,177
745
13,068
7,973
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
15
15
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
AZBALLA70
Janus
1
4
1
0.38
W
7
3
5
3.17
W
1
0
7
4.5
W
Merlin
7
1
5
9.5
L
Achilles
3
7
0
0.43
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
29,608
35,335
Taken
24,377
18,628
Mitigated
8,475
10,493
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AZBALLA70
Janus
5,781
137
0
1,981
9,476
2,972
81
4,281
5,195
39,794
0
W
8,167
3,701
0
804
10,163
3,516
1,039
3,689
6,474
0
49,134
W
8,373
1,463
0
2,696
6,241
2,134
829
2,822
3,419
0
26,416
W
Merlin
13,068
648
94
2,044
7,973
2,825
583
3,577
4,396
49,749
0
L
Achilles
8,444
1,096
0
3,294
14,265
11,356
0
3,546
10,719
0
15,787
L
4,287
577
1,057
4,161
11,594
4,300
227
5,282
6,312
48,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
31,799
198
Minions Killed
196
0
Camps Cleared
0
769,180
Distance Traveled
788,744
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,304
620
79
5
0
254,271
3
W
Hou Yi
11,218
748
80
5
0
258,382
1
W
Neith
9,404
627
50
3
0
277,277
3
W
Merlin
11,177
745
66
4
0
253,085
3
L
Achilles
9,334
622
11
1
0
256,524
6
L
Ra
9,197
613
108
7
0
258,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role