Player Matchup

Fenrir
Fenrir
BackCamps
Fenrir
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
738W - 208L
1,842 Elo+
Party 1
Thoth
Thoth
CrowsMark
Thoth
Level 160
God Stats
58W - 16L
1,868 SR
Queue Stats
746W - 236L
1,853 Elo+
Party 1
Artemis
Artemis
DayCrossKnìght
Artemis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,561 Elo+
Party 1
Chang'e
Chang'e
Mozuki
Chang'e
Level 160
God Stats
40W - 33L
1,669 SR
Queue Stats
434W - 394L
1,702 Elo+
Party 1
Team Averages
Level 157
1,634 SR
1,740 Elo+

VS

Team Averages
Level 131
1,519 SR
1,601 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Anth0nyCarm1ne3
Amaterasu
Level 149
God Stats
1W - 1L
1,787 SR
Queue Stats
1W - 2L
1,810 Elo+
Party 2
Janus
Janus
Esquire Harambe
Janus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Rubbyyyy
Ymir
Level 160
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 3L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BackCamps
Fenrir
15
3 / 0 / 8
9,477
862
8,838
8,835
3,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
CrowsMark
Thoth
17
8 / 0 / 2
10,744
977
11,375
4,594
1,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 2
9,367
852
7,576
7,234
2,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Mozuki
Chang'e
11
0 / 0 / 3
7,757
705
1,448
2,686
1,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 3 / 0
7,892
717
4,194
9,701
3,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Anth0nyCarm1ne3
Amaterasu
12
0 / 6 / 0
7,151
650
3,980
14,253
6,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 0
6,847
622
975
1,730
473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
14
0 / 3 / 0
8,085
735
2,861
9,283
6,379
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
13
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
0
0
L
Amaterasu
Anth0nyCarm1ne3
Amaterasu
0
6
0
0
W
Fenrir
BackCamps
Fenrir
3
0
8
7
W
Thoth
CrowsMark
Thoth
8
0
2
9
W
2
0
2
3
L
0
1
0
0
W
Chang'e
Mozuki
Chang'e
0
0
3
1.5
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,237
Damage
12,010
23,349
Taken
34,967
9,603
Mitigated
16,724
8,995
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,194
2,550
0
1,130
9,701
3,599
684
3,123
6,578
0
37,949
L
Amaterasu
Anth0nyCarm1ne3
Amaterasu
3,980
1,556
0
2,535
14,253
6,273
0
6,527
7,726
0
16,297
W
Fenrir
BackCamps
Fenrir
8,838
3,497
0
3,462
8,835
3,718
2,168
1,398
7,437
0
23,791
W
Thoth
CrowsMark
Thoth
11,375
333
0
1,645
4,594
1,717
373
1,167
3,427
52,978
0
W
7,576
2,762
0
938
7,234
2,703
1,925
1,067
6,167
0
33,573
L
975
39
0
250
1,730
473
0
663
1,067
10,416
0
W
Chang'e
Mozuki
Chang'e
1,448
114
1,524
1,426
2,686
1,465
456
661
2,025
9,402
0
L
Ymir
2,861
278
0
1,365
9,283
6,379
0
3,587
5,696
25,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
29,975
222
Minions Killed
176
11
Camps Cleared
12
859,769
Distance Traveled
631,119
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,892
717
64
6
5
174,237
2
L
Amaterasu
7,151
650
36
3
2
199,486
0
W
Fenrir
9,477
862
37
3
4
258,162
0
W
Thoth
10,744
977
97
9
2
254,476
0
W
Artemis
9,367
852
68
6
5
239,162
1
L
Janus
6,847
622
23
2
1
89,226
1
W
Chang'e
7,757
705
20
2
0
107,969
1
L
Ymir
8,085
735
53
5
4
168,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role