Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DmCstein43
Scylla
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 33L
1,568 Elo+
Solo
Osiris
Osiris
Juanissmo
Osiris
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,513 Elo+
Solo
Serqet
Serqet
ZzxKiazXaisDf
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,682 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,553 Elo+

VS

Team Averages
Level 145
1,610 SR
1,508 Elo+
Discordia
Discordia
Cambrïa
Discordia
Level 128
God Stats
5W - 2L
1,371 SR
Queue Stats
211W - 212L
1,579 Elo+
Party 1
Hera
Hera
GrayMist
Hera
Level 160
God Stats
4W - 5L
1,281 SR
Queue Stats
393W - 380L
1,533 Elo+
Party 2
Ganesha
Ganesha
Talloulah
Ganesha
Level 138
God Stats
3W - 3L
1,718 SR
Queue Stats
152W - 150L
1,352 Elo+
Party 2
Sol
Sol
jrcreedo
Sol
Level 144
God Stats
7W - 7L
1,841 SR
Queue Stats
551W - 556L
1,572 Elo+
Solo
Hachiman
Hachiman
vannns
Hachiman
Level 157
God Stats
4W - 3L
1,839 SR
Queue Stats
217W - 227L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
4 / 5 / 5
12,081
711
18,897
20,391
7,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
15
3 / 9 / 4
9,989
588
6,160
18,686
7,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
DmCstein43
Scylla
20
3 / 9 / 9
12,491
735
18,344
19,365
6,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Osiris
Juanissmo
Osiris
18
3 / 8 / 9
11,592
682
10,644
29,036
32,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 6 / 5
10,735
631
4,511
15,851
5,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cambrïa
Discordia
20
4 / 2 / 26
12,387
729
20,798
11,449
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
20
8 / 3 / 20
12,919
760
20,792
13,853
6,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Talloulah
Ganesha
18
0 / 6 / 29
12,292
723
8,472
25,812
33,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 2 / 21
11,951
703
15,473
13,269
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
vannns
Hachiman
20
18 / 3 / 12
13,887
817
27,055
14,728
7,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
145
15
Kills
37
37
Deaths
16
32
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
5
5
1.3
L
Ao Kuang
 
Ao Kuang
3
9
4
0.56
W
Discordia
Cambrïa
Discordia
4
2
26
8.5
L
Scylla
DmCstein43
Scylla
3
9
9
0.83
W
Hera
8
3
20
6
L
Osiris
Juanissmo
Osiris
3
8
9
0.94
W
Ganesha
Talloulah
Ganesha
0
6
29
2.42
L
2
6
5
0.75
W
7
2
21
8.75
W
Hachiman
vannns
Hachiman
18
3
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,556
Damage
92,590
103,329
Taken
79,111
59,564
Mitigated
58,766
39,637
Healing
25,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
18,897
9,988
7,690
9,160
20,391
7,136
849
15,471
4,920
0
49,853
L
Ao Kuang
 
Ao Kuang
6,160
761
1,875
3,770
18,686
7,051
429
13,800
4,886
10,407
0
W
Discordia
Cambrïa
Discordia
20,798
1,503
3,520
2,913
11,449
5,249
1,247
5,591
5,690
43,279
0
L
Scylla
DmCstein43
Scylla
18,344
44
1,801
3,878
19,365
6,885
547
11,006
8,359
53,493
0
W
Hera
20,792
5,893
2,710
2,076
13,853
6,918
1,118
3,595
9,820
43,142
0
L
Osiris
Juanissmo
Osiris
10,644
2,736
1,460
6,992
29,036
32,567
928
15,007
14,029
0
18,570
W
Ganesha
Talloulah
Ganesha
8,472
557
3,084
2,232
25,812
33,367
185
5,560
20,023
18,162
0
L
4,511
747
915
2,096
15,851
5,925
850
10,251
5,600
0
9,892
W
15,473
1,981
0
4,358
13,269
5,843
2,493
4,635
8,442
30,132
0
W
Hachiman
vannns
Hachiman
27,055
14,324
1,526
3,137
14,728
7,389
2,104
5,123
9,291
0
52,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,888
Gold Earned
63,436
170
Minions Killed
177
0
Camps Cleared
0
1,412,698
Distance Traveled
1,439,313
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,081
711
68
4
0
271,888
1
L
Ao Kuang
9,989
588
5
0
0
259,840
2
W
Discordia
12,387
729
46
3
0
315,637
0
L
Scylla
12,491
735
66
4
0
273,759
0
W
Hera
12,919
760
42
2
0
280,950
1
L
Osiris
11,592
682
16
1
0
278,844
3
W
Ganesha
12,292
723
1
0
0
291,038
5
L
Serqet
10,735
631
15
1
0
328,367
1
W
Sol
11,951
703
30
2
0
269,936
1
W
Hachiman
13,887
817
58
3
0
281,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role