Player Matchup

Bakasura
Bakasura
Celtopetey
Bakasura
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,496 Elo+
Solo
King Arthur
King Arthur
RaGNar753
King Arthur
Level 101
God Stats
1W - 2L
1,595 SR
Queue Stats
57W - 56L
1,525 Elo+
Solo
Izanami
Izanami
Skoog73
Izanami
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 165L
1,500 Elo+
Party 2
Ra
Ra
ViPeR0822
Ra
Level 143
God Stats
7W - 4L
1,500 SR
Queue Stats
360W - 370L
1,470 Elo+
Solo
He Bo
He Bo
deathbriner
He Bo
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
184W - 186L
1,500 Elo+
Party 2
Team Averages
Level 110
1,519 SR
1,498 Elo+

VS

Team Averages
Level 113
1,544 SR
1,554 Elo+
Chaac
Chaac
 
Chaac
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Aphela
Serqet
Level 127
God Stats
9W - 7L
1,718 SR
Queue Stats
220W - 218L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
Parkerbow
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,790 Elo+
Party 1
Cupid
Cupid
daemonLupusRex
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 103L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Celtopetey
Bakasura
16
1 / 7 / 3
10,192
637
5,166
19,246
8,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
RaGNar753
King Arthur
15
0 / 8 / 4
9,471
592
5,960
21,637
20,972
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Skoog73
Izanami
20
7 / 4 / 3
12,195
762
17,903
13,600
6,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 4 / 6
11,034
690
17,533
12,728
5,653
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 9 / 6
11,727
733
12,705
14,748
5,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 2 / 17
12,924
808
24,543
26,524
26,068
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
 
Baron Samedi
17
6 / 4 / 16
11,215
701
14,138
11,932
5,747
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Aphela
Serqet
17
3 / 3 / 17
11,021
689
6,943
14,795
6,453
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hou Yi
Parkerbow
Hou Yi
19
5 / 2 / 20
12,082
755
11,145
12,109
5,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 1 / 21
13,076
817
16,558
12,957
5,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
12
Kills
32
32
Deaths
12
22
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
2
17
9.75
W
Baron Samedi
 
Baron Samedi
6
4
16
3.5
W
Serqet
Aphela
Serqet
3
3
17
3.83
L
Bakasura
Celtopetey
Bakasura
1
7
3
0.36
W
Hou Yi
Parkerbow
Hou Yi
5
2
20
7.5
L
King Arthur
RaGNar753
King Arthur
0
8
4
0.25
L
Izanami
Skoog73
Izanami
7
4
3
2.13
L
1
4
6
1
W
7
1
21
17.5
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,267
Damage
73,327
81,959
Taken
78,317
46,757
Mitigated
48,774
33,751
Healing
42,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,543
3,235
123
14,193
26,524
26,068
1,270
6,902
19,005
0
41,836
W
Baron Samedi
 
Baron Samedi
14,138
549
3,683
3,564
11,932
5,747
785
5,109
6,823
27,824
0
W
Serqet
Aphela
Serqet
6,943
906
763
2,223
14,795
6,453
766
6,303
8,492
0
16,432
L
Bakasura
Celtopetey
Bakasura
5,166
2,979
1,100
2,455
19,246
8,574
0
3,597
15,649
0
9,748
W
Hou Yi
Parkerbow
Hou Yi
11,145
4,860
2,063
3,400
12,109
5,235
1,467
5,829
6,280
0
28,273
L
King Arthur
RaGNar753
King Arthur
5,960
108
2,075
5,672
21,637
20,972
257
4,530
16,546
0
12,170
L
Izanami
Skoog73
Izanami
17,903
10,112
2,067
2,323
13,600
6,255
3,339
1,128
12,472
0
37,461
L
17,533
850
10,863
5,324
12,728
5,653
343
1,521
10,955
47,919
0
W
16,558
5,612
7,027
5,411
12,957
5,271
1,629
6,095
6,862
0
43,635
L
12,705
441
462
1,410
14,748
5,303
0
3,362
10,923
23,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,619
Gold Earned
60,318
148
Minions Killed
177
0
Camps Cleared
0
1,388,124
Distance Traveled
1,432,931
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,924
808
32
2
0
341,308
1
W
Baron Samedi
11,215
701
29
2
0
236,608
0
W
Serqet
11,021
689
14
1
0
298,665
2
L
Bakasura
10,192
637
20
1
0
300,897
0
W
Hou Yi
12,082
755
45
3
0
267,168
0
L
King Arthur
9,471
592
7
0
0
272,681
1
L
Izanami
12,195
762
43
3
0
270,279
4
L
Ra
11,034
690
62
4
0
318,266
1
W
Cupid
13,076
817
57
4
0
289,182
0
L
He Bo
11,727
733
16
1
0
226,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role