Player Matchup

Nemesis
Nemesis
AngryOsprey1038
Nemesis
Level 7
God Stats
1W - 8L
1,500 SR
Queue Stats
12W - 25L
1,536 Elo+
Solo
Osiris
Osiris
Exalt Lucina
Osiris
Level 120
God Stats
6W - 4L
1,775 SR
Queue Stats
74W - 69L
1,495 Elo+
Party 2
He Bo
He Bo
XxPrepieZero4xX
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 2
Team Averages
Level 48
1,592 SR
1,565 Elo+

VS

Team Averages
Level 63
1,528 SR
1,527 Elo+
Merlin
Merlin
 
Merlin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
MJ_Caboose764
Achilles
Level 65
God Stats
19W - 15L
1,488 SR
Queue Stats
216W - 180L
1,539 Elo+
Party 1
Freya
Freya
OKathulu
Freya
Level 29
God Stats
32W - 18L
1,597 SR
Queue Stats
141W - 124L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
6,752
563
1,026
4,190
1,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
12
4 / 4 / 3
9,084
757
11,312
15,533
15,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 10 / 2
8,434
703
4,750
10,649
3,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
4 / 7 / 6
8,708
726
9,343
8,471
2,687
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
MJ_Caboose764
Achilles
12
10 / 0 / 3
10,060
838
7,049
8,717
8,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
OKathulu
Freya
11
2 / 0 / 10
8,978
748
7,382
8,936
2,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
16
17
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
7
6
1
L
0
3
1
0.17
L
Osiris
4
4
3
1.38
W
Achilles
MJ_Caboose764
Achilles
10
0
3
11.5
W
Freya
OKathulu
Freya
2
0
10
7
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
23,774
30,372
Taken
26,124
19,588
Mitigated
14,090
7,118
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,343
828
0
0
8,471
2,687
28
2,097
6,374
27,422
0
L
1,026
163
492
381
4,190
1,265
0
1,812
2,378
0
6,705
L
Osiris
11,312
3,563
564
5,431
15,533
15,094
0
8,424
7,109
0
35,925
W
Achilles
MJ_Caboose764
Achilles
7,049
1,986
0
2,535
8,717
8,432
744
1,634
7,083
0
21,848
W
Freya
OKathulu
Freya
7,382
2,572
0
6,609
8,936
2,971
110
1,083
7,853
26,129
0
L
4,750
341
0
250
10,649
3,229
0
6,495
4,154
17,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
27,746
100
Minions Killed
109
0
Camps Cleared
0
475,619
Distance Traveled
605,081
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,708
726
40
3
0
183,570
0
L
Nemesis
6,752
563
12
1
0
83,377
1
L
Osiris
9,084
757
57
5
0
227,362
0
W
Achilles
10,060
838
22
2
0
214,964
1
W
Freya
8,978
748
47
4
0
206,547
0
L
He Bo
8,434
703
31
3
0
164,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role