Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 67
God Stats
0W - 3L
1,333 SR
Queue Stats
187W - 165L
1,416 MMR
Solo
Chang'e
Chang'e
Gold V
FireproofHarpy0
Chang'e
Gold V
Level 69
God Stats
19W - 13L
1,803 SR
Queue Stats
139W - 124L
1,432 MMR
Solo
Achilles
Achilles
Gold II
Rocker Rezek
Achilles
Gold II
Level 129
God Stats
7W - 11L
1,502 SR
Queue Stats
507W - 515L
1,415 MMR
Solo
Bacchus
Bacchus
Silver II
XBOXONEKILLER13
Bacchus
Silver II
Level 87
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 5L
1,430 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,501 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,566 SR
1,424 MMR
Ra
Ra
Gold II
Kickback xx
Ra
Gold II
Level 126
God Stats
13W - 5L
1,853 SR
Queue Stats
201W - 186L
1,474 MMR
Party 1
Camazotz
Camazotz
Gold III
LockXV
Camazotz
Gold III
Level 77
God Stats
2W - 6L
1,166 SR
Queue Stats
579W - 566L
1,403 MMR
Solo
Arachne
Arachne
Silver I
SiberianBreaks6
Arachne
Silver I
Level 67
God Stats
6W - 1L
1,812 SR
Queue Stats
11W - 6L
1,425 MMR
Party 1
Rama
Rama
Gold II
almighty09
Rama
Gold II
Level 107
God Stats
17W - 7L
1,500 SR
Queue Stats
188W - 188L
1,404 MMR
Solo
Ymir
Ymir
Silver IV
dante310246554
Ymir
Silver IV
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 7 / 2
10,155
462
10,438
15,078
5,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
 
Bakasura
16
4 / 6 / 3
11,166
508
9,186
20,367
8,060
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 8 / 1
10,812
491
12,177
16,829
6,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Rocker Rezek
Achilles
17
3 / 4 / 5
10,785
490
14,185
21,886
33,452
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 8 / 6
8,786
399
6,544
20,309
21,220
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BastetKing ArthurHeimdallrOdinKukulkan

VS

Bans
SusanoHun BatzSkadiPoseidonYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 6
15,585
708
17,513
13,226
6,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
LockXV
Camazotz
17
3 / 5 / 7
12,468
567
14,683
21,532
23,231
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 3 / 12
13,907
632
18,646
18,723
7,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 2 / 11
14,245
648
12,735
11,480
4,559
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 13
12,879
585
10,510
18,226
19,401
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
13
Kills
33
33
Deaths
13
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
2
0.29
L
Bakasura
 
Bakasura
4
6
3
0.92
L
5
8
1
0.69
W
12
2
6
7.5
W
Camazotz
LockXV
Camazotz
3
5
7
1.3
L
Achilles
Rocker Rezek
Achilles
3
4
5
1.38
W
7
3
12
4.33
L
0
8
6
0.38
W
8
2
11
6.75
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,530
Damage
74,087
94,469
Taken
83,187
75,266
Mitigated
61,602
27,571
Healing
44,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,438
3,768
0
3,626
15,078
5,792
0
3,835
11,243
0
82,253
L
Bakasura
 
Bakasura
9,186
6,371
0
7,011
20,367
8,060
0
6,459
13,908
0
53,518
L
12,177
270
1,378
4,846
16,829
6,742
181
7,649
9,180
65,138
0
W
17,513
2,122
4,973
6,319
13,226
6,493
5,663
4,524
8,374
126,549
0
W
Camazotz
LockXV
Camazotz
14,683
7,058
0
12,658
21,532
23,231
2,353
2,078
19,105
0
80,043
L
Achilles
Rocker Rezek
Achilles
14,185
7,363
0
7,897
21,886
33,452
1,024
2,843
19,043
863
69,120
W
18,646
11,564
0
8,806
18,723
7,918
3,352
5,301
12,430
0
98,398
L
6,544
752
752
2,061
20,309
21,220
0
7,237
13,072
18,605
0
W
12,735
10,588
0
4,041
11,480
4,559
4,365
3,055
8,425
0
96,788
W
10,510
1,877
1,383
6,223
18,226
19,401
822
5,379
12,637
49,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,704
Gold Earned
69,084
520
Minions Killed
651
0
Camps Cleared
0
1,941,007
Distance Traveled
2,053,609
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,155
462
147
7
0
355,841
9
L
Bakasura
11,166
508
115
5
0
434,439
2
L
Chang'e
10,812
491
118
5
0
375,362
4
W
Ra
15,585
708
225
10
0
413,126
2
W
Camazotz
12,468
567
100
5
0
376,390
1
L
Achilles
10,785
490
118
5
0
381,039
1
W
Arachne
13,907
632
129
6
0
507,993
1
L
Bacchus
8,786
399
22
1
0
394,326
4
W
Rama
14,245
648
138
6
0
356,581
8
W
Ymir
12,879
585
59
3
0
399,519
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role