Player Matchup

Ne Zha
Ne Zha
Shuurix
Ne Zha
Level 22
God Stats
0W - 1L
1,335 SR
Queue Stats
3W - 4L
1,350 Elo+
Party 1
Neith
Neith
Zerocakee
Neith
Level 20
God Stats
2W - 4L
1,393 SR
Queue Stats
9W - 13L
1,329 Elo+
Party 1
Zeus
Zeus
matthewreagin26
Zeus
Level 16
God Stats
8W - 7L
1,584 SR
Queue Stats
23W - 47L
1,186 Elo+
Solo
Janus
Janus
matty_kilowatt
Janus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 71L
1,339 Elo+
Solo
Nu Wa
Nu Wa
sharpish_figment
Nu Wa
Level 11
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 6L
1,206 Elo+
Solo
Team Averages
Level 20
1,414 SR
1,282 Elo+

VS

Team Averages
Level 23
1,283 SR
1,082 Elo+
Anhur
Anhur
 
Anhur
Level 17
God Stats
5W - 8L
1,157 SR
Queue Stats
144W - 195L
952 Elo+
Solo
Ares
Ares
 
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
928 Elo+
Party 2
Xbalanque
Xbalanque
BloodWarEagle
Xbalanque
Level 13
God Stats
10W - 5L
1,411 SR
Queue Stats
10W - 7L
1,257 Elo+
Party 2
Horus
Horus
Killing Hawk
Horus
Level 66
God Stats
2W - 3L
1,173 SR
Queue Stats
28W - 43L
1,153 Elo+
Party 2
Discordia
Discordia
Vyusheri
Discordia
Level 13
God Stats
1W - 1L
1,173 SR
Queue Stats
6W - 12L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Shuurix
Ne Zha
20
10 / 8 / 20
18,178
957
25,160
35,090
31,559
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Zerocakee
Neith
20
13 / 9 / 16
18,508
974
35,597
29,505
13,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 12 / 18
17,839
939
34,443
28,897
13,805
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
10 / 6 / 23
19,163
1,009
33,252
18,630
7,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 1 / 0
13,390
705
32
636
92
Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
0 / 19 / 17
16,088
847
4,940
33,157
14,683
Ares
 
Ares
20
2 / 8 / 23
17,211
906
9,422
36,636
31,894
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
BloodWarEagle
Xbalanque
20
25 / 5 / 9
23,848
1,255
62,125
29,350
14,907
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 2 / 30
19,021
1,001
17,393
24,610
25,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Vyusheri
Discordia
20
5 / 5 / 11
17,263
909
11,477
15,002
7,167
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
126
39
Kills
36
36
Deaths
39
77
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
19
17
0.45
W
Ares
 
Ares
2
8
23
1.69
W
Xbalanque
BloodWarEagle
Xbalanque
25
5
9
5.9
W
4
2
30
9.5
L
Ne Zha
Shuurix
Ne Zha
10
8
20
2.5
W
Discordia
Vyusheri
Discordia
5
5
11
2.1
L
Neith
Zerocakee
Neith
13
9
16
2.33
L
6
12
18
1.25
L
10
6
23
3.58
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,484
Damage
105,357
112,758
Taken
138,755
66,623
Mitigated
93,897
12,618
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,940
1,805
0
0
33,157
14,683
0
13,231
19,926
0
10,859
W
Ares
 
Ares
9,422
1,111
479
2,561
36,636
31,894
0
19,116
17,520
23,210
0
W
Xbalanque
BloodWarEagle
Xbalanque
62,125
52,809
0
6,385
29,350
14,907
0
13,331
16,019
75
119,201
W
17,393
8,947
10,613
8,356
24,610
25,246
0
14,365
10,245
0
29,663
L
Ne Zha
Shuurix
Ne Zha
25,160
9,875
0
5,300
35,090
31,559
0
6,549
28,541
0
52,693
W
Discordia
Vyusheri
Discordia
11,477
1,591
0
0
15,002
7,167
0
7,684
7,318
43,872
0
L
Neith
Zerocakee
Neith
35,597
20,560
0
4,220
29,505
13,846
0
5,348
24,157
0
61,034
L
34,443
4,219
0
572
28,897
13,805
0
2,758
25,886
61,302
0
L
33,252
6,634
897
1,629
18,630
7,321
0
6,046
12,584
73,739
0
L
32
32
0
0
636
92
0
20
616
227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,078
Gold Earned
93,431
268
Minions Killed
280
6
Camps Cleared
3
1,286,164
Distance Traveled
1,461,392
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,088
847
11
1
0
256,397
0
W
Ares
17,211
906
18
1
2
266,190
2
W
Xbalanque
23,848
1,255
145
8
1
318,072
1
W
Horus
19,021
1,001
24
1
0
375,057
1
L
Ne Zha
18,178
957
42
2
2
401,498
0
W
Discordia
17,263
909
82
4
0
245,676
1
L
Neith
18,508
974
46
2
0
277,609
0
L
Zeus
17,839
939
58
3
2
288,431
0
L
Janus
19,163
1,009
122
6
2
305,351
0
L
Nu Wa
13,390
705
0
0
0
13,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role