Player Matchup

Thor
Thor
 
Thor
Level 12
God Stats
28W - 35L
1,388 SR
Queue Stats
50W - 49L
1,296 Elo+
Party 2
Geb
Geb
REAP3R 543
Geb
Level 91
God Stats
13W - 11L
1,517 SR
Queue Stats
64W - 51L
1,330 Elo+
Party 2
Janus
Janus
RaggedGrub903
Janus
Level 142
God Stats
5W - 6L
1,500 SR
Queue Stats
89W - 82L
1,635 Elo+
Party 2
Team Averages
Level 82
1,468 SR
1,420 Elo+

VS

Team Averages
Level 21
1,533 SR
1,453 Elo+
Apollo
Apollo
 
Apollo
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 185L
1,325 Elo+
Solo
Hades
Hades
Coke Chaotic
Hades
Level 24
God Stats
24W - 38L
1,679 SR
Queue Stats
71W - 101L
1,637 Elo+
Party 1
Fenrir
Fenrir
Kwempy
Fenrir
Level 25
God Stats
4W - 10L
1,421 SR
Queue Stats
20W - 27L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
6 / 4 / 6
11,019
689
7,610
10,130
3,615
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 11
10,906
682
5,186
6,438
4,732
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 6
11,652
728
21,670
5,162
1,854
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 9 / 5
9,613
601
3,257
15,574
5,168
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 3 / 3
9,541
596
5,713
12,985
9,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kwempy
Fenrir
11
2 / 1 / 4
9,762
610
3,253
14,530
8,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
6
6
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
4
6
2.25
L
Apollo
 
Apollo
1
9
5
0.39
L
3
3
3
1.5
L
Fenrir
Kwempy
Fenrir
2
1
4
4
W
1
1
11
6.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
12,223
21,730
Taken
43,089
10,201
Mitigated
22,886
2,098
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,610
1,355
0
0
10,130
3,615
532
3,165
6,965
0
28,422
L
Apollo
 
Apollo
3,257
1,060
0
1,817
15,574
5,168
0
10,807
4,767
0
31,497
L
5,713
104
525
2,133
12,985
9,242
0
7,591
5,394
17,159
0
L
Fenrir
Kwempy
Fenrir
3,253
497
1,077
1,982
14,530
8,476
0
8,506
6,024
0
24,235
W
5,186
140
0
0
6,438
4,732
245
1,399
5,039
27,694
0
W
21,670
109
803
1,295
5,162
1,854
1,234
1,236
3,926
67,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
28,916
207
Minions Killed
130
0
Camps Cleared
0
919,233
Distance Traveled
794,876
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,019
689
50
3
0
281,507
0
L
Apollo
9,613
601
64
4
0
219,494
1
L
Hades
9,541
596
25
2
0
279,387
1
L
Fenrir
9,762
610
41
3
0
295,995
0
W
Geb
10,906
682
30
2
0
318,402
6
W
Janus
11,652
728
127
8
0
319,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role