Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 6
God Stats
3W - 0L
1,251 SR
Queue Stats
6W - 5L
1,692 Elo+
Solo
Odin
Odin
CrispyBacon3266
Odin
Level 25
God Stats
1W - 0L
1,350 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DonSwanns
Baron Samedi
Level 16
God Stats
8W - 2L
1,532 SR
Queue Stats
35W - 26L
1,596 Elo+
Party 2
Arachne
Arachne
Lyte-Caustic
Arachne
Level 18
God Stats
33W - 13L
1,610 SR
Queue Stats
134W - 128L
1,518 Elo+
Party 2
Janus
Janus
WicKeDLeGiT
Janus
Level 27
God Stats
2W - 0L
1,446 SR
Queue Stats
8W - 6L
1,568 Elo+
Solo
Team Averages
Level 18
1,438 SR
1,575 Elo+

VS

Team Averages
Level 14
1,480 SR
1,456 Elo+
Hachiman
Hachiman
NuGZxNxGRiNDAGE
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,510 Elo+
Solo
Zeus
Zeus
RegalGS95
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,393 Elo+
Party 1
King Arthur
King Arthur
Retaken1
King Arthur
Level 16
God Stats
3W - 4L
1,349 SR
Queue Stats
113W - 114L
1,543 Elo+
Solo
Hera
Hera
ScarIetAssassin
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,319 Elo+
Party 1
Fafnir
Fafnir
shotOfjoe
Fafnir
Level 24
God Stats
33W - 26L
1,552 SR
Queue Stats
436W - 405L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
0 / 2 / 26
11,584
965
12,585
10,464
6,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
9 / 1 / 19
12,194
1,016
16,519
13,257
6,092
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
DonSwanns
Baron Samedi
20
8 / 0 / 21
12,720
1,060
19,151
8,271
3,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Arachne
Lyte-Caustic
Arachne
20
29 / 0 / 11
15,408
1,284
34,225
17,457
9,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 2 / 25
11,749
979
20,368
8,531
4,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
0 / 16 / 2
9,473
789
8,224
25,206
8,358
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
16
1 / 10 / 3
10,299
858
10,579
17,505
5,539
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Retaken1
King Arthur
16
3 / 10 / 1
10,429
869
12,458
26,520
18,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 12 / 4
10,269
856
9,961
21,595
7,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
shotOfjoe
Fafnir
16
1 / 2 / 2
11,237
936
10,982
19,619
20,431
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
17
50
Kills
5
5
Deaths
50
102
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
2
26
6.5
W
9
1
19
18.5
W
Baron Samedi
DonSwanns
Baron Samedi
8
0
21
18.5
W
Arachne
Lyte-Caustic
Arachne
29
0
11
34.5
L
Hachiman
0
16
2
0.06
L
Zeus
1
10
3
0.25
L
King Arthur
Retaken1
King Arthur
3
10
1
0.35
L
0
12
4
0.17
W
4
2
25
8.25
L
Fafnir
shotOfjoe
Fafnir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,848
Damage
52,204
57,980
Taken
110,445
29,965
Mitigated
60,441
13,279
Healing
2,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,585
7,250
0
0
10,464
6,535
0
5,300
5,164
0
29,823
W
16,519
5,237
0
63
13,257
6,092
0
7,067
6,190
0
22,677
W
Baron Samedi
DonSwanns
Baron Samedi
19,151
1,942
2,490
2,349
8,271
3,742
0
5,371
2,900
34,246
0
W
Arachne
Lyte-Caustic
Arachne
34,225
27,407
291
7,023
17,457
9,138
0
8,671
8,786
0
50,620
L
Hachiman
8,224
4,672
0
0
25,206
8,358
0
12,544
12,662
0
16,565
L
Zeus
10,579
2,381
0
0
17,505
5,539
0
5,796
11,709
38,827
0
L
King Arthur
Retaken1
King Arthur
12,458
608
0
1,373
26,520
18,823
0
8,014
18,506
0
30,009
L
9,961
4,854
0
0
21,595
7,290
0
6,067
15,528
31,671
0
W
20,368
1,161
582
481
8,531
4,458
0
5,113
3,418
36,066
0
L
Fafnir
shotOfjoe
Fafnir
10,982
1,943
0
1,325
19,619
20,431
0
7,098
12,521
27,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,655
Gold Earned
51,707
167
Minions Killed
185
4
Camps Cleared
7
1,056,917
Distance Traveled
927,813
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,584
965
30
3
0
201,055
1
W
Odin
12,194
1,016
15
1
0
185,386
0
W
Baron Samedi
12,720
1,060
41
3
2
208,078
0
W
Arachne
15,408
1,284
41
3
2
256,310
3
L
Hachiman
9,473
789
27
2
0
137,605
0
L
Zeus
10,299
858
48
4
0
149,010
0
L
King Arthur
10,429
869
31
3
3
230,283
0
L
Hera
10,269
856
37
3
3
189,726
0
W
Janus
11,749
979
40
3
0
206,088
0
L
Fafnir
11,237
936
42
4
1
221,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role