Player Matchup

Hercules
Hercules
DryWaterrr
Hercules
Level 104
God Stats
2W - 4L
1,618 SR
Queue Stats
77W - 39L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
IsaChayo
Nu Wa
Level 156
God Stats
23W - 23L
1,667 SR
Queue Stats
57W - 58L
1,620 Elo+
Solo
Heimdallr
Heimdallr
MORPHENOMENAL
Heimdallr
Level 129
God Stats
4W - 5L
1,657 SR
Queue Stats
46W - 21L
1,702 Elo+
Party 1
Khepri
Khepri
iamjesus56
Khepri
Level 158
God Stats
2W - 1L
1,598 SR
Queue Stats
103W - 71L
1,648 Elo+
Party 1
Anubis
Anubis
shorteh5
Anubis
Level 107
God Stats
8W - 3L
1,605 SR
Queue Stats
54W - 31L
1,651 Elo+
Party 1
Team Averages
Level 131
1,629 SR
1,637 Elo+

VS

Team Averages
Level 148
1,576 SR
1,672 Elo+
Hel
Hel
JeiGoWAY
Hel
Level 153
God Stats
4W - 6L
1,254 SR
Queue Stats
63W - 74L
1,559 Elo+
Solo
Jing Wei
Jing Wei
Nryyy
Jing Wei
Level 160
God Stats
2W - 2L
1,582 SR
Queue Stats
56W - 50L
1,714 Elo+
Party 2
Chang'e
Chang'e
OOOHSpookyGhost
Chang'e
Level 108
God Stats
16W - 23L
1,711 SR
Queue Stats
86W - 81L
1,654 Elo+
Solo
Ne Zha
Ne Zha
Shërry
Ne Zha
Level 160
God Stats
7W - 8L
1,822 SR
Queue Stats
184W - 130L
1,750 Elo+
Party 2
Bacchus
Bacchus
Voknos
Bacchus
Level 160
God Stats
2W - 2L
1,512 SR
Queue Stats
26W - 17L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DryWaterrr
Hercules
20
7 / 2 / 15
16,869
937
19,268
24,246
24,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
IsaChayo
Nu Wa
20
3 / 6 / 19
16,635
924
33,703
17,353
6,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MORPHENOMENAL
Heimdallr
20
9 / 4 / 14
18,083
1,005
25,766
23,665
9,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
iamjesus56
Khepri
20
2 / 4 / 18
15,373
854
22,238
21,838
10,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
shorteh5
Anubis
20
5 / 4 / 16
16,509
917
19,874
17,734
7,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 11
15,807
878
8,581
13,907
7,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Nryyy
Jing Wei
20
7 / 8 / 6
17,247
958
19,702
28,619
5,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 13
16,476
915
21,844
22,652
6,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Shërry
Ne Zha
20
6 / 7 / 10
17,390
966
29,888
38,194
10,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Voknos
Bacchus
20
3 / 6 / 8
15,449
858
21,760
23,788
10,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
68
26
Kills
20
20
Deaths
26
82
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hercules
DryWaterrr
Hercules
7
2
15
7.25
W
Nu Wa
IsaChayo
Nu Wa
3
6
19
2.08
L
2
2
11
3.75
W
Heimdallr
MORPHENOMENAL
Heimdallr
9
4
14
4
L
Jing Wei
Nryyy
Jing Wei
7
8
6
1.25
L
2
3
13
2.83
L
Ne Zha
Shërry
Ne Zha
6
7
10
1.57
L
Bacchus
Voknos
Bacchus
3
6
8
1.17
W
Khepri
iamjesus56
Khepri
2
4
18
2.75
W
Anubis
shorteh5
Anubis
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,849
Damage
101,775
104,836
Taken
127,160
59,272
Mitigated
40,532
10,370
Healing
50,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DryWaterrr
Hercules
19,268
4,991
0
4,527
24,246
24,917
0
13,476
10,770
0
43,434
W
Nu Wa
IsaChayo
Nu Wa
33,703
3,956
0
857
17,353
6,353
0
5,572
11,781
75,233
0
L
8,581
152
18,000
6,656
13,907
7,151
0
10,256
3,651
30,967
0
W
Heimdallr
MORPHENOMENAL
Heimdallr
25,766
9,570
0
3,259
23,665
9,466
0
13,763
9,902
0
69,264
L
Jing Wei
Nryyy
Jing Wei
19,702
16,830
0
2,329
28,619
5,707
0
20,031
8,588
0
61,647
L
21,844
73
9,222
9,570
22,652
6,574
0
11,540
11,111
79,197
0
L
Ne Zha
Shërry
Ne Zha
29,888
5,201
0
4,731
38,194
10,383
0
22,168
16,026
0
83,187
L
Bacchus
Voknos
Bacchus
21,760
465
0
0
23,788
10,717
0
11,820
11,968
38,016
0
W
Khepri
iamjesus56
Khepri
22,238
362
0
0
21,838
10,563
0
11,627
10,211
49,264
0
W
Anubis
shorteh5
Anubis
19,874
252
0
1,727
17,734
7,973
0
7,747
9,987
48,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,469
Gold Earned
82,369
378
Minions Killed
425
12
Camps Cleared
16
1,813,975
Distance Traveled
1,884,343
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,869
937
59
3
3
392,059
0
W
Nu Wa
16,635
924
103
6
3
341,418
1
L
Hel
15,807
878
67
4
0
361,336
0
W
Heimdallr
18,083
1,005
100
6
3
352,933
3
L
Jing Wei
17,247
958
87
5
7
383,063
2
L
Chang'e
16,476
915
150
8
2
420,876
1
L
Ne Zha
17,390
966
90
5
4
368,031
0
L
Bacchus
15,449
858
31
2
3
351,037
0
W
Khepri
15,373
854
55
3
0
389,475
2
W
Anubis
16,509
917
61
3
3
338,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role