Player Matchup

Khepri
Khepri
GodOfNonChalance
Khepri
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
420W - 392L
1,617 Elo+
Party 1
Fenrir
Fenrir
Immortal_sarcasm
Fenrir
Level 49
God Stats
44W - 37L
1,606 SR
Queue Stats
408W - 420L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
Mjrleaguevirgin
Jing Wei
Level 86
God Stats
2W - 9L
1,350 SR
Queue Stats
46W - 41L
1,472 Elo+
Solo
Team Averages
Level 80
1,485 SR
1,537 Elo+

VS

Team Averages
Level 112
1,506 SR
1,382 Elo+
Skadi
Skadi
 
Skadi
Level 58
God Stats
1W - 0L
1,729 SR
Queue Stats
40W - 35L
1,365 Elo+
Solo
Odin
Odin
MizzyBubbles
Odin
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 107L
1,315 Elo+
Party 2
Chang'e
Chang'e
NCZedd
Chang'e
Level 128
God Stats
1W - 1L
1,289 SR
Queue Stats
34W - 27L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
10,698
629
7,656
15,465
8,211
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 3 / 6
11,153
656
8,345
15,266
6,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
13
4 / 4 / 8
10,962
645
13,652
14,696
5,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 7 / 5
11,025
649
15,968
13,545
4,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 7
11,307
665
8,911
16,241
16,592
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
NCZedd
Chang'e
13
4 / 2 / 6
11,600
682
12,499
12,281
3,593
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
10
10
Deaths
14
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
7
5
0.79
L
4
3
5
2.17
L
6
3
6
3
W
3
5
7
1.3
L
Jing Wei
4
4
8
2
W
Chang'e
NCZedd
Chang'e
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
37,378
45,427
Taken
42,067
19,928
Mitigated
24,290
10,040
Healing
18,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,968
12,145
845
1,896
13,545
4,105
1,441
3,342
10,203
0
46,090
L
7,656
288
0
1,658
15,465
8,211
0
3,628
11,837
22,825
0
L
8,345
1,645
764
4,145
15,266
6,490
62
4,164
11,102
0
29,912
W
8,911
1,447
879
2,162
16,241
16,592
596
1,834
14,407
0
34,444
L
Jing Wei
13,652
10,107
990
2,483
14,696
5,227
0
5,044
9,652
0
49,425
W
Chang'e
NCZedd
Chang'e
12,499
1,283
5,607
6,781
12,281
3,593
635
2,490
9,791
49,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
33,932
147
Minions Killed
186
0
Camps Cleared
0
780,439
Distance Traveled
859,731
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,025
649
66
4
0
237,594
8
L
Khepri
10,698
629
30
2
0
208,496
1
L
Fenrir
11,153
656
40
2
0
303,435
1
W
Odin
11,307
665
42
2
0
313,812
3
L
Jing Wei
10,962
645
77
5
0
268,508
2
W
Chang'e
11,600
682
78
5
0
308,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role