Player Matchup

Ullr
Ullr
BigJeez 0
Ullr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 27L
1,419 Elo+
Party 3
Achilles
Achilles
ItchyCalf216325
Achilles
Level 66
God Stats
4W - 5L
1,717 SR
Queue Stats
55W - 48L
1,500 Elo+
Party 2
Pele
Pele
MAC MILLEI2
Pele
Level 146
God Stats
10W - 5L
2,020 SR
Queue Stats
200W - 172L
1,624 Elo+
Party 2
Ymir
Ymir
SeanLuckyBrotha
Ymir
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 9L
1,551 Elo+
Party 3
Poseidon
Poseidon
tgmp123
Poseidon
Level 138
God Stats
1W - 0L
1,319 SR
Queue Stats
190W - 180L
1,645 Elo+
Party 2
Team Averages
Level 113
1,611 SR
1,548 Elo+

VS

Team Averages
Level 104
1,486 SR
1,520 Elo+
Achilles
Achilles
AFK DeyDanny
Achilles
Level 137
God Stats
2W - 6L
1,302 SR
Queue Stats
157W - 143L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
AFK iHunter
Baron Samedi
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AFK iPumita
Jormungandr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 111L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
El guapo Isa
Heimdallr
Level 83
God Stats
27W - 22L
1,628 SR
Queue Stats
123W - 115L
1,426 Elo+
Party 1
Bellona
Bellona
Electedtricity4
Bellona
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 201L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
7 / 6 / 11
19,168
548
24,461
26,757
11,729
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
20
7 / 0 / 14
18,335
524
18,715
36,385
51,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
15 / 6 / 10
21,297
608
30,539
33,207
22,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 3 / 18
19,524
558
20,444
31,507
47,046
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
tgmp123
Poseidon
20
16 / 3 / 12
22,350
639
42,641
33,994
12,785
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AFK DeyDanny
Achilles
20
4 / 8 / 2
17,295
494
29,360
35,198
41,318
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
AFK iHunter
Baron Samedi
19
1 / 13 / 3
13,751
393
16,396
29,056
12,052
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
AFK iPumita
Jormungandr
20
5 / 11 / 6
16,779
479
19,778
38,134
22,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
El guapo Isa
Heimdallr
20
3 / 11 / 4
15,807
452
27,973
29,071
12,617
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 11 / 2
15,594
446
23,950
34,615
20,499
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
34
53
Kills
17
18
Deaths
54
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
AFK DeyDanny
Achilles
4
8
2
0.63
L
Baron Samedi
AFK iHunter
Baron Samedi
1
13
3
0.19
L
Jormungandr
AFK iPumita
Jormungandr
5
11
6
0.73
W
Ullr
7
6
11
2.08
L
Heimdallr
El guapo Isa
Heimdallr
3
11
4
0.45
L
4
11
2
0.45
W
Achilles
7
0
14
14
W
15
6
10
3.33
W
8
3
18
5.67
W
Poseidon
tgmp123
Poseidon
16
3
12
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,800
Damage
117,457
161,850
Taken
166,074
145,356
Mitigated
109,352
54,436
Healing
34,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AFK DeyDanny
Achilles
29,360
9,730
0
5,872
35,198
41,318
1,154
12,085
23,113
0
120,342
L
Baron Samedi
AFK iHunter
Baron Samedi
16,396
821
2,424
6,240
29,056
12,052
1,204
13,313
15,743
74,667
0
L
Jormungandr
AFK iPumita
Jormungandr
19,778
3,419
654
3,556
38,134
22,866
243
14,810
23,324
95,069
0
W
Ullr
24,461
14,601
0
3,886
26,757
11,729
2,538
8,589
18,168
0
174,851
L
Heimdallr
El guapo Isa
Heimdallr
27,973
15,325
869
8,253
29,071
12,617
4,349
8,918
20,153
0
122,895
L
23,950
6,857
0
6,207
34,615
20,499
0
13,959
20,656
0
119,250
W
Achilles
18,715
5,464
0
14,066
36,385
51,509
1,978
6,388
29,997
0
85,497
W
30,539
6,400
0
11,964
33,207
22,287
7,061
6,673
26,530
0
181,659
W
20,444
3,794
1,875
8,770
31,507
47,046
1,217
9,037
22,470
67,060
0
W
Poseidon
tgmp123
Poseidon
42,641
5,554
0
13,875
33,994
12,785
6,142
10,452
23,542
223,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,674
Gold Earned
79,226
878
Minions Killed
737
0
Camps Cleared
0
3,447,056
Distance Traveled
2,797,727
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
17,295
494
172
5
0
566,520
1
L
Baron Samedi
13,751
393
92
3
0
510,741
4
L
Jormungandr
16,779
479
136
4
0
580,235
0
W
Ullr
19,168
548
187
5
0
641,859
0
L
Heimdallr
15,807
452
170
5
0
543,238
0
L
Bellona
15,594
446
167
5
0
596,993
4
W
Achilles
18,335
524
113
3
0
665,926
5
W
Pele
21,297
608
213
6
0
772,838
10
W
Ymir
19,524
558
79
2
0
686,123
7
W
Poseidon
22,350
639
286
8
0
680,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role