Player Matchup

Susano
Susano
DementedPsychoX
Susano
Level 156
God Stats
0W - 6L
1,285 SR
Queue Stats
175W - 206L
1,505 Elo+
Party 1
He Bo
He Bo
MoonRevenant
He Bo
Level 133
God Stats
3W - 6L
1,500 SR
Queue Stats
554W - 544L
1,453 Elo+
Party 2
Chiron
Chiron
Mr GrimShot 29
Chiron
Level 123
God Stats
9W - 11L
1,811 SR
Queue Stats
561W - 548L
1,437 Elo+
Party 2
Yemoja
Yemoja
MrCrimsonLight
Yemoja
Level 102
God Stats
8W - 2L
1,366 SR
Queue Stats
344W - 333L
1,424 Elo+
Party 1
Izanami
Izanami
Stasis13
Izanami
Level 129
God Stats
3W - 5L
1,297 SR
Queue Stats
201W - 188L
1,516 Elo+
Solo
Team Averages
Level 129
1,452 SR
1,467 Elo+

VS

Team Averages
Level 106
1,457 SR
1,366 Elo+
Da Ji
Da Ji
Jdoreo15
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,500 Elo+
Party 3
Vulcan
Vulcan
WeirdWilliam
Vulcan
Level 105
God Stats
1W - 1L
1,283 SR
Queue Stats
12W - 7L
1,523 Elo+
Solo
Ares
Ares
assassin051699
Ares
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,170 Elo+
Party 3
Chang'e
Chang'e
jackelblue
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,170 Elo+
Party 3
Ullr
Ullr
xTheBeast7733x
Ullr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 18
10,695
535
13,483
14,915
5,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
25 / 9 / 8
17,600
880
37,483
21,138
7,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 8 / 16
14,637
732
19,507
23,083
8,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 9 / 22
12,860
643
14,358
23,698
13,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Stasis13
Izanami
20
4 / 7 / 19
14,699
735
12,402
17,711
5,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jdoreo15
Da Ji
20
10 / 10 / 18
14,833
742
16,717
23,662
9,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
20
8 / 7 / 18
14,969
748
25,168
17,751
7,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 8 / 16
15,413
771
14,357
28,224
31,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
jackelblue
Chang'e
20
12 / 7 / 20
16,701
835
23,781
27,735
11,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 9 / 18
14,646
732
10,871
19,803
7,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
131
41
Kills
41
41
Deaths
41
83
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
8
18
1.13
W
Da Ji
Jdoreo15
Da Ji
10
10
18
1.9
L
25
9
8
3.22
L
11
8
16
2.38
L
1
9
22
1.33
L
Izanami
Stasis13
Izanami
4
7
19
1.93
W
Vulcan
8
7
18
2.43
W
7
8
16
1.88
W
Chang'e
jackelblue
Chang'e
12
7
20
3.14
W
4
9
18
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,233
Damage
90,894
100,545
Taken
117,175
40,858
Mitigated
67,281
31,825
Healing
34,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,483
666
2,195
1,185
14,915
5,176
580
9,596
5,319
0
23,094
W
Da Ji
Jdoreo15
Da Ji
16,717
5,092
689
3,137
23,662
9,935
1,016
8,916
14,746
0
26,720
L
37,483
1,467
1,018
3,357
21,138
7,488
380
11,419
9,719
65,183
0
L
19,507
9,823
691
3,988
23,083
8,415
1,088
13,773
9,308
0
38,007
L
14,358
1,662
11,062
6,157
23,698
13,940
504
15,301
8,397
31,603
0
L
Izanami
Stasis13
Izanami
12,402
6,676
379
1,793
17,711
5,839
1,062
13,215
4,496
0
46,961
W
Vulcan
25,168
6,239
2,122
2,563
17,751
7,803
590
8,160
9,591
54,988
0
W
14,357
261
1,073
1,006
28,224
31,104
802
12,084
16,140
18,106
0
W
Chang'e
jackelblue
Chang'e
23,781
789
11,110
11,343
27,735
11,387
965
12,282
15,453
60,714
0
W
10,871
3,960
167
1,089
19,803
7,052
3,394
10,399
9,404
0
30,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,491
Gold Earned
76,562
204
Minions Killed
197
0
Camps Cleared
0
1,418,233
Distance Traveled
1,614,327
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,695
535
8
0
0
270,633
5
W
Da Ji
14,833
742
16
1
0
280,128
3
L
He Bo
17,600
880
62
3
0
285,965
0
L
Chiron
14,637
732
39
2
0
248,605
3
L
Yemoja
12,860
643
25
1
0
302,711
0
L
Izanami
14,699
735
70
4
0
310,319
3
W
Vulcan
14,969
748
68
3
0
350,357
1
W
Ares
15,413
771
8
0
0
293,922
1
W
Chang'e
16,701
835
70
4
0
364,079
1
W
Ullr
14,646
732
35
2
0
325,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role