Player Matchup

Sol
Sol
Acadine
Sol
Level 85
God Stats
8W - 6L
1,603 SR
Queue Stats
15W - 11L
1,492 Elo+
Party 2
Scylla
Scylla
Repellence
Scylla
Level 146
God Stats
21W - 10L
1,743 SR
Queue Stats
47W - 24L
1,492 Elo+
Party 2
He Bo
He Bo
xshadowdeath
He Bo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,492 Elo+
Party 2
Team Averages
Level 80
1,615 SR
1,492 Elo+

VS

Team Averages
Level 34
1,525 SR
1,514 Elo+
King Arthur
King Arthur
BromanL96
King Arthur
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Da Ji
Da Ji
LukeTheNuke02
Da Ji
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
81W - 73L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
lakethesnake123
Baron Samedi
Level 28
God Stats
26W - 28L
1,576 SR
Queue Stats
277W - 288L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
4 / 4 / 8
11,872
660
12,963
12,006
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Repellence
Scylla
13
6 / 7 / 6
11,994
666
18,333
13,278
4,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 14 / 4
10,684
594
6,722
15,595
4,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BromanL96
King Arthur
15
10 / 6 / 12
13,676
760
12,655
23,191
31,541
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
13 / 5 / 9
13,820
768
13,164
17,262
12,615
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
lakethesnake123
Baron Samedi
13
2 / 4 / 16
11,631
646
10,546
11,527
5,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
14
Kills
25
25
Deaths
15
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
4
4
8
2
W
King Arthur
BromanL96
King Arthur
10
6
12
2.67
W
13
5
9
3.5
L
Scylla
Repellence
Scylla
6
7
6
1.29
W
Baron Samedi
lakethesnake123
Baron Samedi
2
4
16
2.5
L
4
14
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,018
Damage
36,365
40,879
Taken
51,980
12,214
Mitigated
49,504
3,693
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
12,963
2,137
0
2,615
12,006
3,548
468
2,604
9,402
38,376
0
W
King Arthur
BromanL96
King Arthur
12,655
2,248
0
3,419
23,191
31,541
362
18,704
4,487
520
32,093
W
13,164
2,901
0
500
17,262
12,615
8
11,557
5,705
0
35,625
L
Scylla
Repellence
Scylla
18,333
1,768
0
1,078
13,278
4,381
406
2,962
10,316
44,325
0
W
Baron Samedi
lakethesnake123
Baron Samedi
10,546
136
1,980
2,394
11,527
5,348
1,597
7,773
3,754
45,065
0
L
6,722
397
0
0
15,595
4,285
210
4,980
10,615
25,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
39,127
145
Minions Killed
157
0
Camps Cleared
0
861,430
Distance Traveled
897,145
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,872
660
59
3
0
289,223
0
W
King Arthur
13,676
760
41
2
0
312,139
2
W
Da Ji
13,820
768
42
2
0
299,503
4
L
Scylla
11,994
666
47
3
0
305,221
2
W
Baron Samedi
11,631
646
74
4
0
285,503
2
L
He Bo
10,684
594
39
2
0
266,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role