Player Matchup

Fenrir
Fenrir
Arofireball22
Fenrir
Level 39
God Stats
16W - 15L
1,149 SR
Queue Stats
82W - 88L
1,334 Elo+
Party 2
Cupid
Cupid
TREEBRANCH117
Cupid
Level 24
God Stats
18W - 24L
1,376 SR
Queue Stats
139W - 144L
1,182 Elo+
Party 2
Hades
Hades
UncertainClock
Hades
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
144W - 143L
1,218 Elo+
Party 2
Team Averages
Level 31
1,342 SR
1,245 Elo+

VS

Team Averages
Level 54
1,523 SR
1,417 Elo+
Cerberus
Cerberus
Fangguk
Cerberus
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 94L
1,330 Elo+
Solo
Heimdallr
Heimdallr
King_Gargame
Heimdallr
Level 49
God Stats
228W - 183L
1,568 SR
Queue Stats
415W - 366L
1,486 Elo+
Party 1
Neith
Neith
NaiPizza18
Neith
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
235W - 261L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 6 / 3
14,140
673
16,659
20,264
11,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 4 / 8
12,201
581
12,474
17,215
5,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 13
11,839
564
7,168
16,778
9,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fangguk
Cerberus
15
6 / 3 / 8
14,129
673
12,558
16,603
18,221
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
King_Gargame
Heimdallr
15
7 / 7 / 4
14,390
685
21,016
16,319
5,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
13
1 / 7 / 9
12,330
587
7,507
12,486
3,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
17
Kills
14
14
Deaths
17
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
13
6
3
2.42
W
Cerberus
Fangguk
Cerberus
6
3
8
3.33
W
Heimdallr
King_Gargame
Heimdallr
7
7
4
1.29
W
Neith
1
7
9
0.79
L
3
4
8
1.75
L
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
41,081
54,257
Taken
45,408
26,010
Mitigated
27,124
26,731
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,659
4,078
1,550
4,594
20,264
11,178
142
5,072
15,192
0
39,641
W
Cerberus
Fangguk
Cerberus
12,558
375
0
7,447
16,603
18,221
277
2,957
13,646
41,422
1,064
W
Heimdallr
King_Gargame
Heimdallr
21,016
9,499
255
255
16,319
5,614
1,460
2,608
13,711
0
62,100
W
Neith
7,507
2,907
0
1,365
12,486
3,289
829
1,609
10,877
0
24,792
L
12,474
5,734
6,944
6,934
17,215
5,801
331
4,188
13,027
0
58,787
L
7,168
316
1,565
5,144
16,778
9,031
342
3,121
13,655
20,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
40,849
156
Minions Killed
213
0
Camps Cleared
0
1,193,484
Distance Traveled
991,260
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,140
673
44
2
0
454,373
2
W
Cerberus
14,129
673
83
4
0
356,684
3
W
Heimdallr
14,390
685
88
4
0
324,432
0
W
Neith
12,330
587
42
2
0
310,144
1
L
Cupid
12,201
581
90
4
0
334,009
0
L
Hades
11,839
564
22
1
0
405,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role