Player Matchup

Zeus
Zeus
PANDA POOF2009
Zeus
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 87L
1,611 Elo+
Party 2
Odin
Odin
ToxicGekyume YT
Odin
Level 48
God Stats
15W - 7L
1,655 SR
Queue Stats
60W - 47L
1,531 Elo+
Party 2
Serqet
Serqet
ToxicRaid YT
Serqet
Level 27
God Stats
6W - 2L
1,666 SR
Queue Stats
53W - 54L
1,550 Elo+
Party 2
Team Averages
Level 66
1,607 SR
1,564 Elo+

VS

Team Averages
Level 61
1,458 SR
1,452 Elo+
Izanami
Izanami
 
Izanami
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 77L
1,518 Elo+
Solo
Bacchus
Bacchus
NyQUilLeR
Bacchus
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 54L
1,434 Elo+
Party 1
Discordia
Discordia
SniperLife
Discordia
Level 18
God Stats
23W - 27L
1,373 SR
Queue Stats
38W - 53L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 3 / 6
16,608
830
31,602
14,429
5,288
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 0 / 0
9,211
461
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Serqet
15
6 / 8 / 8
13,817
691
8,550
10,963
3,814
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 12 / 1
12,196
610
7,213
18,764
9,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
NyQUilLeR
Bacchus
13
3 / 6 / 5
12,729
636
7,754
20,977
26,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
SniperLife
Discordia
13
2 / 7 / 3
12,362
618
3,618
11,434
4,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
24
Kills
11
11
Deaths
25
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
12
1
0.54
L
Bacchus
NyQUilLeR
Bacchus
3
6
5
0.92
W
18
3
6
7
L
Discordia
SniperLife
Discordia
2
7
3
0.5
W
0
0
0
0
W
Serqet
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,152
Damage
18,585
25,392
Taken
51,175
9,102
Mitigated
41,398
5,465
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,213
3,449
0
973
18,764
9,764
1,430
11,656
7,024
0
46,441
L
Bacchus
NyQUilLeR
Bacchus
7,754
641
0
1,083
20,977
26,920
800
11,337
9,039
29,619
0
W
31,602
1,903
0
5,022
14,429
5,288
1,017
8,213
6,216
116,210
0
L
Discordia
SniperLife
Discordia
3,618
366
507
1,360
11,434
4,714
727
8,892
2,542
45,872
0
W
0
0
0
0
0
0
0
0
0
0
176
W
Serqet
8,550
2,074
0
443
10,963
3,814
1,261
3,199
7,764
0
25,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,636
Gold Earned
37,287
188
Minions Killed
199
0
Camps Cleared
0
666,516
Distance Traveled
922,486
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,196
610
65
3
0
307,532
2
L
Bacchus
12,729
636
37
2
0
344,317
2
W
Zeus
16,608
830
153
8
0
325,127
4
L
Discordia
12,362
618
97
5
0
270,637
3
W
Odin
9,211
461
0
0
0
18,943
0
W
Serqet
13,817
691
35
2
0
322,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role