Player Matchup

He Bo
He Bo
Bev8675
He Bo
Level 104
God Stats
6W - 8L
1,446 SR
Queue Stats
250W - 208L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
FatRed Gator
Kuzenbo
Level 125
God Stats
2W - 6L
1,360 SR
Queue Stats
186W - 173L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Rotbaum
Kukulkan
Level 28
God Stats
6W - 6L
1,553 SR
Queue Stats
73W - 59L
1,590 Elo+
Party 1
Anhur
Anhur
Sheckleslovakia
Anhur
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 23L
1,749 Elo+
Party 1
Bellona
Bellona
SlickeryVickery
Bellona
Level 123
God Stats
19W - 13L
2,014 SR
Queue Stats
446W - 460L
1,498 Elo+
Party 1
Team Averages
Level 92
1,574 SR
1,561 Elo+

VS

Team Averages
Level 94
1,527 SR
1,653 Elo+
Tyr
Tyr
ANCIENT_GODZ_
Tyr
Level 121
God Stats
10W - 26L
1,473 SR
Queue Stats
742W - 705L
1,512 Elo+
Party 2
Chiron
Chiron
Flaremyster
Chiron
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 219L
1,662 Elo+
Party 3
Bacchus
Bacchus
HausYikes
Bacchus
Level 120
God Stats
1W - 6L
1,500 SR
Queue Stats
213W - 190L
1,696 Elo+
Party 3
Odin
Odin
KusanaHaru
Odin
Level 47
God Stats
25W - 15L
1,663 SR
Queue Stats
124W - 93L
1,668 Elo+
Party 2
Discordia
Discordia
Zanntik
Discordia
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 136L
1,729 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bev8675
He Bo
16
2 / 2 / 4
10,292
515
6,032
8,773
2,733
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
FatRed Gator
Kuzenbo
14
2 / 5 / 0
9,665
483
4,527
15,123
13,615
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Rotbaum
Kukulkan
15
1 / 6 / 0
9,377
469
3,901
9,116
3,796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 8 / 1
9,137
457
5,434
12,195
3,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 4 / 4
10,191
510
13,196
16,780
19,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
9,528
476
6,610
11,078
11,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
18
8 / 0 / 4
11,515
576
12,563
9,015
3,284
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
HausYikes
Bacchus
16
5 / 2 / 10
11,370
569
8,983
11,628
14,564
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 3 / 2
10,675
534
6,400
12,589
5,194
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Zanntik
Discordia
18
7 / 1 / 8
11,405
570
10,291
6,634
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
25
25
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
He Bo
Bev8675
He Bo
2
2
4
2
L
Kuzenbo
FatRed Gator
Kuzenbo
2
5
0
0.4
W
Chiron
8
0
4
10
W
Bacchus
HausYikes
Bacchus
5
2
10
5
W
4
3
2
1.67
L
Kukulkan
Rotbaum
Kukulkan
1
6
0
0.17
L
1
8
1
0.19
L
3
4
4
1.25
W
Discordia
Zanntik
Discordia
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
44,847
61,987
Taken
50,944
43,740
Mitigated
37,168
15,063
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,610
1,670
0
4,088
11,078
11,584
456
1,402
9,676
0
38,625
L
He Bo
Bev8675
He Bo
6,032
0
0
3,672
8,773
2,733
51
3,506
5,267
67,999
0
L
Kuzenbo
FatRed Gator
Kuzenbo
4,527
1,146
1,050
2,184
15,123
13,615
317
4,329
10,794
24,526
0
W
Chiron
12,563
6,165
688
4,122
9,015
3,284
1,314
2,773
6,242
0
86,063
W
Bacchus
HausYikes
Bacchus
8,983
726
0
725
11,628
14,564
0
5,234
6,394
34,724
0
W
6,400
1,226
0
5,315
12,589
5,194
1,182
2,779
9,810
0
70,252
L
Kukulkan
Rotbaum
Kukulkan
3,901
354
0
500
9,116
3,796
0
5,398
3,718
59,269
0
L
5,434
2,324
0
900
12,195
3,812
2,712
4,075
8,120
0
46,689
L
13,196
4,773
0
6,757
16,780
19,784
216
1,966
14,814
0
60,716
W
Discordia
Zanntik
Discordia
10,291
963
0
750
6,634
2,542
355
2,272
4,362
88,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,662
Gold Earned
54,493
479
Minions Killed
519
0
Camps Cleared
0
1,657,080
Distance Traveled
1,848,797
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,528
476
68
3
0
354,904
5
L
He Bo
10,292
515
123
6
0
379,500
3
L
Kuzenbo
9,665
483
39
2
0
359,337
1
W
Chiron
11,515
576
152
8
0
349,002
2
W
Bacchus
11,370
569
39
2
0
372,584
1
W
Odin
10,675
534
108
5
0
400,447
1
L
Kukulkan
9,377
469
131
7
0
310,194
7
L
Anhur
9,137
457
92
5
0
289,105
3
L
Bellona
10,191
510
94
5
0
318,944
4
W
Discordia
11,405
570
152
8
0
371,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role