Player Matchup

Horus
Horus
 
Horus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
AC3D PREDATOR
Ullr
Level 98
God Stats
7W - 7L
1,656 SR
Queue Stats
87W - 86L
1,620 Elo+
Party 1
Apollo
Apollo
Assigns
Apollo
Level 102
God Stats
2W - 3L
1,824 SR
Queue Stats
81W - 53L
1,812 Elo+
Party 1
Mercury
Mercury
Gollum Jr
Mercury
Level 143
God Stats
19W - 4L
2,000 SR
Queue Stats
395W - 194L
1,805 Elo+
Party 1
Raijin
Raijin
Solo pM
Raijin
Level 146
God Stats
3W - 3L
1,828 SR
Queue Stats
110W - 65L
1,863 Elo+
Party 1
Team Averages
Level 120
1,762 SR
1,720 Elo+

VS

Team Averages
Level 151
1,553 SR
1,680 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Brumall
Chang'e
Level 160
God Stats
1W - 1L
1,323 SR
Queue Stats
384W - 325L
1,777 Elo+
Solo
Nemesis
Nemesis
FellowCheetah42
Nemesis
Level 143
God Stats
2W - 4L
1,717 SR
Queue Stats
269W - 216L
1,761 Elo+
Solo
Fenrir
Fenrir
OmarUVincent64
Fenrir
Level 155
God Stats
8W - 11L
1,724 SR
Queue Stats
812W - 799L
1,740 Elo+
Solo
Sol
Sol
Tragence
Sol
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 69L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 3 / 10
8,140
479
4,030
15,274
9,903
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 8 / 1
7,085
417
6,405
12,876
5,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
Assigns
Apollo
13
8 / 4 / 3
9,057
533
11,368
11,798
3,823
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Gollum Jr
Mercury
14
6 / 3 / 6
9,487
558
7,773
11,078
3,867
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
Solo pM
Raijin
15
4 / 2 / 3
9,365
551
7,664
8,621
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 5 / 6
8,708
512
10,902
15,484
13,965
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Brumall
Chang'e
17
6 / 2 / 2
11,318
666
9,789
9,435
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 6
9,834
578
7,924
13,106
5,107
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 2
10,679
628
15,184
16,875
23,838
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
0 / 3 / 0
9,913
583
3,899
9,696
3,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
18
Kills
20
20
Deaths
18
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
10
1.67
W
Hercules
 
Hercules
2
5
6
1
L
0
8
1
0.06
L
Apollo
Assigns
Apollo
8
4
3
2.38
W
Chang'e
Brumall
Chang'e
6
2
2
3.5
W
3
6
6
1
L
Mercury
Gollum Jr
Mercury
6
3
6
3
W
9
2
2
5
L
Raijin
Solo pM
Raijin
4
2
3
2.75
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,240
Damage
47,698
59,647
Taken
64,596
25,541
Mitigated
49,563
14,902
Healing
33,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,030
1,931
3,214
4,415
15,274
9,903
0
2,678
12,596
0
17,476
W
Hercules
 
Hercules
10,902
4,118
809
6,394
15,484
13,965
259
959
14,525
0
32,387
L
6,405
3,871
0
1,296
12,876
5,172
0
0
12,876
0
39,121
L
Apollo
Assigns
Apollo
11,368
8,137
0
1,697
11,798
3,823
0
3,833
7,965
0
57,488
W
Chang'e
Brumall
Chang'e
9,789
1,227
2,454
4,561
9,435
3,311
565
1,674
7,761
78,606
0
W
7,924
2,159
0
3,912
13,106
5,107
185
365
12,741
0
52,045
L
Mercury
Gollum Jr
Mercury
7,773
3,687
0
2,747
11,078
3,867
0
1,546
9,532
0
54,499
W
15,184
4,804
0
10,101
16,875
23,838
826
0
16,875
57
59,848
L
Raijin
Solo pM
Raijin
7,664
536
0
1,533
8,621
2,776
0
5,688
2,933
67,838
0
W
3,899
898
0
4,943
9,696
3,342
4,577
4,666
5,030
78,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
50,452
394
Minions Killed
490
0
Camps Cleared
0
1,540,675
Distance Traveled
1,570,548
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,140
479
22
1
0
341,087
2
W
Hercules
8,708
512
40
2
0
324,985
7
L
Ullr
7,085
417
62
4
0
273,559
1
L
Apollo
9,057
533
93
5
0
278,547
3
W
Chang'e
11,318
666
141
8
0
315,699
10
W
Nemesis
9,834
578
74
4
0
353,539
6
L
Mercury
9,487
558
91
5
0
375,662
3
W
Fenrir
10,679
628
93
5
0
289,860
1
L
Raijin
9,365
551
126
7
0
271,820
1
W
Sol
9,913
583
142
8
0
286,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role