Player Matchup

Yemoja
Yemoja
Bronze III
HomeroAddams
Yemoja
Bronze III
Level 33
God Stats
4W - 3L
1,540 SR
Queue Stats
6W - 12L
1,240 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Manseb
Xbalanque
Bronze III
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
990 MMR
Party 1
Anubis
Anubis
Bronze I
juansegalvisc
Anubis
Bronze I
Level 105
God Stats
0W - 2L
1,756 SR
Queue Stats
8W - 11L
1,242 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,598 SR
1,157 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,584 SR
1,252 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver V
lLobitol
Chang'e
Silver V
Level 155
God Stats
23W - 16L
1,455 SR
Queue Stats
56W - 64L
1,146 MMR
Party 2
Sobek
Sobek
Silver IV
xxXEspiritoXxx
Sobek
Silver IV
Level 159
God Stats
2W - 0L
1,797 SR
Queue Stats
12W - 22L
1,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 6 / 3
8,902
593
6,105
10,937
4,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Manseb
Xbalanque
10
1 / 4 / 3
8,905
594
12,887
10,801
3,639
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
3 / 4 / 2
9,918
661
11,702
10,367
4,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BacchusBaron SamediEsetRavanaAchilles

VS

Bans
PersephoneCu ChulainnAh Muzen CabKumbhakarnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
8 / 0 / 5
11,862
791
13,189
9,861
3,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
lLobitol
Chang'e
13
4 / 2 / 8
10,590
706
7,198
13,689
3,776
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 3 / 10
10,939
729
6,018
18,956
17,810
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
14
14
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
5
10.5
L
Yemoja
1
6
3
0.42
L
Xbalanque
Manseb
Xbalanque
1
4
3
0.63
L
3
4
2
1
W
Chang'e
lLobitol
Chang'e
4
2
8
4
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,694
Damage
26,405
32,105
Taken
42,506
12,670
Mitigated
24,676
8,709
Healing
26,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,189
3,929
0
4,882
9,861
3,090
1,848
3,648
6,213
0
56,976
L
Yemoja
6,105
1,902
1,797
1,295
10,937
4,351
0
4,666
6,271
24,199
0
L
Xbalanque
Manseb
Xbalanque
12,887
7,521
0
2,002
10,801
3,639
345
4,537
6,264
0
39,274
L
11,702
188
0
3,615
10,367
4,680
0
4,031
6,336
52,959
0
W
Chang'e
lLobitol
Chang'e
7,198
594
7,945
9,051
13,689
3,776
994
4,765
8,924
43,546
0
W
6,018
111
1,000
3,672
18,956
17,810
427
9,477
9,479
22,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
33,391
187
Minions Killed
206
0
Camps Cleared
0
735,103
Distance Traveled
844,743
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,862
791
99
7
0
261,930
4
L
Yemoja
8,902
593
37
2
0
236,264
5
L
Xbalanque
8,905
594
57
4
0
268,882
4
L
Anubis
9,918
661
93
6
0
229,957
3
W
Chang'e
10,590
706
86
6
0
300,408
3
W
Sobek
10,939
729
21
1
0
282,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role