Player Matchup

Nemesis
Nemesis
NootmanSenpai
Nemesis
Level 58
God Stats
6W - 2L
1,522 SR
Queue Stats
26W - 11L
1,251 Elo+
Party 2
Fenrir
Fenrir
Syntinel
Fenrir
Level 105
God Stats
28W - 20L
1,516 SR
Queue Stats
174W - 99L
1,401 Elo+
Party 2
Hera
Hera
clt1998
Hera
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
204W - 146L
1,702 Elo+
Party 2
Team Averages
Level 75
1,513 SR
1,451 Elo+

VS

Team Averages
Level 27
1,490 SR
1,522 Elo+
Neith
Neith
Seppticc
Neith
Level 16
God Stats
2W - 5L
1,575 SR
Queue Stats
12W - 20L
1,472 Elo+
Party 1
Freya
Freya
YinYangSoulll
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,463 Elo+
Solo
King Arthur
King Arthur
xXMlGB0ngHitZXx
King Arthur
Level 49
God Stats
56W - 46L
1,396 SR
Queue Stats
221W - 197L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
5 / 10 / 9
14,501
691
9,910
17,403
5,810
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
Syntinel
Fenrir
17
10 / 4 / 10
15,487
737
20,373
24,684
28,940
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
clt1998
Hera
16
7 / 6 / 11
15,275
727
21,842
16,004
5,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Seppticc
Neith
16
13 / 6 / 5
15,508
738
19,341
16,704
5,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 9 / 11
12,375
589
7,039
18,867
5,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
xXMlGB0ngHitZXx
King Arthur
14
5 / 7 / 15
13,606
648
19,035
29,366
32,334
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
51
22
Kills
20
20
Deaths
22
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
10
9
0.95
L
Neith
Seppticc
Neith
13
6
5
2.58
W
Fenrir
Syntinel
Fenrir
10
4
10
3.75
L
2
9
11
0.83
W
Hera
clt1998
Hera
7
6
11
2.08
L
King Arthur
xXMlGB0ngHitZXx
King Arthur
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,125
Damage
45,415
58,091
Taken
64,937
39,925
Mitigated
43,273
17,186
Healing
18,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,910
5,173
399
1,779
17,403
5,810
319
3,015
14,388
0
45,629
L
Neith
Seppticc
Neith
19,341
7,654
0
4,049
16,704
5,679
1,604
6,423
10,281
0
65,138
W
Fenrir
Syntinel
Fenrir
20,373
4,290
1,575
9,999
24,684
28,940
540
2,665
22,019
2,247
44,872
L
7,039
1,636
0
4,145
18,867
5,260
649
7,021
11,846
41,627
0
W
Hera
clt1998
Hera
21,842
6,145
0
3,434
16,004
5,175
2,224
2,037
13,967
69,639
0
L
King Arthur
xXMlGB0ngHitZXx
King Arthur
19,035
4,501
0
10,273
29,366
32,334
462
9,700
19,666
0
39,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
41,489
195
Minions Killed
202
0
Camps Cleared
0
1,053,144
Distance Traveled
1,026,485
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,501
691
44
2
0
308,159
3
L
Neith
15,508
738
101
5
0
354,759
0
W
Fenrir
15,487
737
40
2
0
428,501
4
L
Freya
12,375
589
68
3
0
303,800
0
W
Hera
15,275
727
111
5
0
316,484
0
L
King Arthur
13,606
648
33
2
0
367,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role