Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DevilGodZero
Chaac
Level 80
God Stats
4W - 8L
1,595 SR
Queue Stats
83W - 84L
1,493 Elo+
Party 1
Raijin
Raijin
Skevic
Raijin
Level 97
God Stats
23W - 23L
1,566 SR
Queue Stats
90W - 109L
1,624 Elo+
Solo
Team Averages
Level 108
1,554 SR
1,539 Elo+

VS

Team Averages
Level 114
1,675 SR
1,640 Elo+
Anubis
Anubis
Rowe_Warrior1034
Anubis
Level 86
God Stats
2W - 0L
1,666 SR
Queue Stats
2W - 6L
1,545 Elo+
Party 2
Susano
Susano
justchilling2
Susano
Level 127
God Stats
23W - 17L
1,613 SR
Queue Stats
26W - 23L
1,684 Elo+
Party 2
Chaac
Chaac
vanjohvic
Chaac
Level 129
God Stats
5W - 4L
1,745 SR
Queue Stats
26W - 21L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 4 / 2
9,364
720
7,389
11,353
5,103
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 6 / 1
9,152
704
6,364
13,008
8,783
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
Skevic
Raijin
8
0 / 5 / 3
7,627
587
5,596
7,952
1,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 11
9,636
741
6,551
8,133
3,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
10 / 2 / 4
10,673
821
11,034
10,482
3,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
vanjohvic
Chaac
11
2 / 0 / 10
9,289
715
7,112
10,263
8,129
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
2
0.5
L
3
6
1
0.58
W
3
2
11
4.25
L
Raijin
Skevic
Raijin
0
5
3
0.3
W
10
2
4
6
W
Chaac
vanjohvic
Chaac
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
24,697
32,313
Taken
28,878
15,821
Mitigated
15,238
8,654
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,389
801
884
2,153
11,353
5,103
164
1,035
10,318
36,787
0
L
6,364
438
0
2,778
13,008
8,783
64
4,312
8,696
0
20,288
W
6,551
194
0
3,508
8,133
3,206
664
4,131
4,002
35,885
0
L
Raijin
Skevic
Raijin
5,596
534
486
2,353
7,952
1,935
0
1,242
6,710
18,148
0
W
11,034
2,312
0
3,711
10,482
3,903
1,647
3,490
6,992
0
37,570
W
Chaac
vanjohvic
Chaac
7,112
563
705
6,313
10,263
8,129
210
5,605
4,658
0
39,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,143
Gold Earned
29,598
123
Minions Killed
183
0
Camps Cleared
0
604,591
Distance Traveled
737,453
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,364
720
58
4
0
216,404
3
L
Chaac
9,152
704
28
2
0
210,793
2
W
Anubis
9,636
741
72
6
0
194,734
5
L
Raijin
7,627
587
37
3
0
177,394
1
W
Susano
10,673
821
50
4
0
278,035
2
W
Chaac
9,289
715
61
5
0
264,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role