Player Matchup

Scylla
Scylla
Diamond I
Ace-ThaProdigy
Scylla
Diamond I
Level 139
God Stats
59W - 19L
1,776 SR
Queue Stats
517W - 268L
2,184 MMR
Party 1
Pele
Pele
Masters
MiguelSoDope
Pele
Masters
Level 149
God Stats
120W - 52L
1,908 SR
Queue Stats
379W - 170L
2,276 MMR
Party 1
Cerberus
Cerberus
Diamond I
Shinn_OfDestiny
Cerberus
Diamond I
Level 156
God Stats
1W - 2L
1,792 SR
Queue Stats
59W - 47L
2,196 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,825 SR
2,219 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,548 SR
2,163 MMR
Chaac
Chaac
Diamond II
Birds2Godly
Chaac
Diamond II
Level 148
God Stats
89W - 70L
1,901 SR
Queue Stats
195W - 198L
2,105 MMR
Party 2
Hades
Hades
Platinum III
undead ghost177
Hades
Platinum III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
2,275 MMR
Party 2
Chronos
Chronos
Platinum V
undeadmant1core
Chronos
Platinum V
Level 156
God Stats
0W - 1L
1,242 SR
Queue Stats
5W - 6L
2,110 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 8
17,947
619
26,062
13,344
4,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
8 / 1 / 6
18,079
623
27,860
22,965
13,164
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
16
4 / 9 / 12
17,178
592
14,100
31,897
43,362
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
HeimdallrBacchusPersephoneOdinYemoja

VS

Bans
BastetKumbhakarnaKukulkanAchillesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
16,027
553
16,720
33,176
40,989
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 6 / 7
16,625
573
17,564
29,667
27,113
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 7 / 4
16,850
581
17,328
26,635
6,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
9
11
Deaths
18
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
2
5
5
0.9
W
8
1
6
11
W
Cerberus
4
9
12
1.11
L
2
6
7
0.92
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,022
Damage
51,612
68,206
Taken
89,478
61,107
Mitigated
74,867
19,251
Healing
32,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,062
1,628
0
4,728
13,344
4,581
1,852
6,621
6,723
116,786
0
L
16,720
2,279
1,182
11,139
33,176
40,989
1,013
12,164
21,012
0
75,738
W
27,860
6,374
0
6,349
22,965
13,164
978
10,345
12,620
0
109,905
W
Cerberus
14,100
488
0
8,174
31,897
43,362
490
18,145
13,752
33,466
0
L
17,564
2,629
1,345
12,172
29,667
27,113
496
15,324
14,343
95,682
0
L
17,328
5,770
0
6,582
26,635
6,765
2,617
13,485
13,150
96,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,204
Gold Earned
49,502
335
Minions Killed
341
0
Camps Cleared
0
1,613,798
Distance Traveled
1,561,824
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,947
619
180
6
0
561,018
2
L
Chaac
16,027
553
76
3
0
557,486
12
W
Pele
18,079
623
119
4
0
575,202
12
W
Cerberus
17,178
592
36
1
0
477,578
9
L
Hades
16,625
573
133
5
0
489,369
5
L
Chronos
16,850
581
132
5
0
514,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role