Player Matchup

Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 2L
1,156 SR
Queue Stats
99W - 120L
1,344 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 13
God Stats
4W - 4L
1,771 SR
Queue Stats
271W - 307L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
DementedAce52
Cu Chulainn
Level 8
God Stats
13W - 21L
1,049 SR
Queue Stats
13W - 21L
1,121 Elo+
Solo
Artemis
Artemis
Kadditoode
Artemis
Level 27
God Stats
0W - 4L
1,588 SR
Queue Stats
53W - 66L
1,357 Elo+
Solo
Raijin
Raijin
KraticalBE
Raijin
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,363 Elo+
Solo
Team Averages
Level 16
1,413 SR
1,309 Elo+

VS

Team Averages
Level 21
1,455 SR
1,363 Elo+
Thanatos
Thanatos
Buffam
Thanatos
Level 17
God Stats
20W - 23L
1,409 SR
Queue Stats
34W - 39L
1,411 Elo+
Party 1
Merlin
Merlin
Memento_Mori48
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 66L
1,294 Elo+
Solo
Anhur
Anhur
PromiscuousYeti
Anhur
Level 17
God Stats
1W - 1L
1,153 SR
Queue Stats
30W - 39L
1,363 Elo+
Party 1
Bacchus
Bacchus
XWepWaWetX
Bacchus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 10L
1,104 Elo+
Solo
Kali
Kali
cnape01
Kali
Level 24
God Stats
6W - 4L
1,713 SR
Queue Stats
7W - 5L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 13 / 6
14,369
1,026
26,158
38,603
24,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
 
Yemoja
20
5 / 2 / 4
14,372
1,027
18,311
26,194
14,425
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
DementedAce52
Cu Chulainn
16
1 / 2 / 1
11,290
806
2,243
5,417
1,311
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Kadditoode
Artemis
18
3 / 12 / 3
13,033
931
16,114
27,955
9,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
KraticalBE
Raijin
19
1 / 15 / 6
13,174
941
15,112
30,927
9,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

4

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Buffam
Thanatos
20
15 / 4 / 16
16,326
1,166
24,627
18,189
7,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 23
14,075
1,005
25,152
14,160
5,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
2 / 3 / 26
13,793
985
22,035
17,440
6,481
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
XWepWaWetX
Bacchus
20
4 / 0 / 26
13,975
998
16,395
14,661
19,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
cnape01
Kali
20
15 / 3 / 16
15,995
1,143
31,444
22,873
11,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
151
13
Kills
44
44
Deaths
13
20
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
13
6
0.46
L
Yemoja
 
Yemoja
5
2
4
3.5
W
Thanatos
Buffam
Thanatos
15
4
16
5.75
L
Cu Chulainn
DementedAce52
Cu Chulainn
1
2
1
0.75
L
Artemis
Kadditoode
Artemis
3
12
3
0.38
L
Raijin
KraticalBE
Raijin
1
15
6
0.27
W
8
3
23
6.5
W
2
3
26
5
W
Bacchus
XWepWaWetX
Bacchus
4
0
26
17
W
Kali
cnape01
Kali
15
3
16
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,938
Damage
119,653
129,096
Taken
87,323
58,718
Mitigated
50,279
15,055
Healing
24,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
26,158
5,590
0
6,065
38,603
24,234
0
13,604
24,999
0
52,616
L
Yemoja
 
Yemoja
18,311
2,734
2,711
1,966
26,194
14,425
0
10,277
15,917
49,254
0
W
Thanatos
Buffam
Thanatos
24,627
10,703
502
13,968
18,189
7,767
0
6,877
11,312
0
43,544
L
Cu Chulainn
DementedAce52
Cu Chulainn
2,243
470
0
65
5,417
1,311
0
1,722
3,695
0
11,454
L
Artemis
Kadditoode
Artemis
16,114
11,249
0
1,278
27,955
9,352
0
9,044
18,911
0
46,605
L
Raijin
KraticalBE
Raijin
15,112
4,065
429
2,541
30,927
9,396
0
6,900
24,027
35,015
0
W
25,152
2,298
295
1,587
14,160
5,315
0
5,216
8,944
43,886
0
W
22,035
15,023
0
772
17,440
6,481
0
5,866
11,574
0
40,975
W
Bacchus
XWepWaWetX
Bacchus
16,395
2,205
0
4,361
14,661
19,363
0
5,220
9,441
33,457
0
W
Kali
cnape01
Kali
31,444
21,828
0
2,831
22,873
11,353
0
10,244
12,629
0
68,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,238
Gold Earned
74,164
239
Minions Killed
242
7
Camps Cleared
11
972,121
Distance Traveled
1,299,776
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,369
1,026
76
5
1
256,220
3
L
Yemoja
14,372
1,027
59
4
0
265,848
0
W
Thanatos
16,326
1,166
39
3
5
297,905
0
L
Cu Chulainn
11,290
806
14
1
2
96,644
1
L
Artemis
13,033
931
55
4
4
183,164
0
L
Raijin
13,174
941
35
3
0
170,245
0
W
Merlin
14,075
1,005
44
3
1
199,741
0
W
Anhur
13,793
985
50
4
0
240,333
0
W
Bacchus
13,975
998
35
3
1
263,015
0
W
Kali
15,995
1,143
74
5
4
298,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role