Player Matchup

Ra
Ra
Gєntlє
Ra
Level 160
God Stats
4W - 6L
1,496 SR
Queue Stats
233W - 250L
1,583 Elo+
Solo
Anhur
Anhur
Lindaist
Anhur
Level 152
God Stats
4W - 9L
1,500 SR
Queue Stats
352W - 372L
1,653 Elo+
Party 1
Janus
Janus
NickTheEpic
Janus
Level 68
God Stats
2W - 4L
1,285 SR
Queue Stats
250W - 237L
1,601 Elo+
Solo
Nox
Nox
diregega7
Nox
Level 147
God Stats
2W - 17L
1,267 SR
Queue Stats
797W - 817L
1,547 Elo+
Solo
Poseidon
Poseidon
totemmeister
Poseidon
Level 89
God Stats
2W - 2L
1,588 SR
Queue Stats
65W - 68L
1,541 Elo+
Party 1
Team Averages
Level 123
1,427 SR
1,585 Elo+

VS

Team Averages
Level 107
1,414 SR
1,563 Elo+
Hercules
Hercules
 
Hercules
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Godrite
Mercury
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 91L
1,482 Elo+
Party 2
Terra
Terra
HimikoHeals
Terra
Level 127
God Stats
1W - 2L
1,287 SR
Queue Stats
28W - 40L
1,643 Elo+
Solo
Bastet
Bastet
jorgejassiel
Bastet
Level 120
God Stats
3W - 2L
1,285 SR
Queue Stats
251W - 256L
1,588 Elo+
Solo
Ymir
Ymir
manklaine
Ymir
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 48L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 13
10,125
844
7,171
13,065
5,579
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Lindaist
Anhur
15
4 / 5 / 9
9,555
796
12,539
12,826
4,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 11
10,331
861
12,259
11,103
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 4 / 12
10,037
836
8,932
12,114
5,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
totemmeister
Poseidon
16
4 / 7 / 4
9,936
828
10,417
11,433
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
3 / 3 / 13
10,020
835
9,877
20,757
20,613
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Mercury
Godrite
Mercury
20
8 / 3 / 10
11,325
944
9,945
13,981
7,229
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 4 / 20
10,225
852
13,898
18,320
17,996
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
20
13 / 4 / 11
12,329
1,027
17,604
13,408
9,076
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
0 / 1 / 1
7,075
590
138
1,698
1,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
81
15
Kills
26
26
Deaths
15
49
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
3
13
3.17
W
Mercury
Godrite
Mercury
8
3
10
4.33
L
2
5
13
1.7
W
2
4
20
3
L
Anhur
Lindaist
Anhur
4
5
9
1.7
L
2
5
11
1.5
L
3
4
12
2.25
W
Bastet
13
4
11
4.63
W
Ymir
0
1
1
0.5
L
Poseidon
totemmeister
Poseidon
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,318
Damage
51,462
60,541
Taken
68,164
22,978
Mitigated
56,815
24,010
Healing
32,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,877
732
1,842
7,164
20,757
20,613
1,314
10,051
10,706
0
19,997
W
Mercury
Godrite
Mercury
9,945
2,095
2,502
2,335
13,981
7,229
1,945
9,463
4,518
0
29,514
L
7,171
372
7,398
4,716
13,065
5,579
948
2,691
10,374
26,385
0
W
13,898
1,120
7,343
6,155
18,320
17,996
1,239
9,897
8,423
19,861
0
L
Anhur
Lindaist
Anhur
12,539
5,674
1,926
2,033
12,826
4,970
1,541
1,740
11,086
0
18,252
L
12,259
1,074
1,787
1,424
11,103
3,529
714
2,370
8,733
23,570
0
L
8,932
634
1,488
1,281
12,114
5,595
584
3,414
8,700
22,616
0
W
Bastet
17,604
3,600
3,365
2,003
13,408
9,076
1,835
7,863
5,545
0
36,529
W
Ymir
138
0
60
159
1,698
1,901
0
1,505
193
138
0
L
Poseidon
totemmeister
Poseidon
10,417
984
605
1,352
11,433
3,305
555
3,821
7,612
18,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,984
Gold Earned
50,974
135
Minions Killed
112
0
Camps Cleared
0
1,056,543
Distance Traveled
961,009
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,020
835
17
1
0
209,521
1
W
Mercury
11,325
944
34
3
0
267,623
1
L
Ra
10,125
844
43
4
0
205,106
0
W
Terra
10,225
852
14
1
0
238,994
0
L
Anhur
9,555
796
17
1
0
194,778
2
L
Janus
10,331
861
30
3
0
208,711
1
L
Nox
10,037
836
31
3
0
239,064
5
W
Bastet
12,329
1,027
47
4
0
224,348
0
W
Ymir
7,075
590
0
0
0
20,523
0
L
Poseidon
9,936
828
14
1
0
208,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role