Player Matchup

Fenrir
Fenrir
Bronze I
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Fenrir
Bronze I
Level 102
God Stats
3W - 2L
1,402 SR
Queue Stats
43W - 36L
1,075 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,402 SR
1,075 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,494 SR
986 MMR
Eset
Eset
Bronze III
BilliamMurray
Eset
Bronze III
Level 89
God Stats
1W - 1L
1,494 SR
Queue Stats
7W - 8L
986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
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Fenrir
19
5 / 3 / 0
14,388
799
9,660
16,540
12,579
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Ah Muzen CabUllrHe BoBastetHera

VS

Bans
SkadiAnubisKaliErlang ShenBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
12,850
714
8,650
12,398
10,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Fenrir
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Fenrir
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,660
Damage
8,650
16,540
Taken
12,398
12,579
Mitigated
10,059
7,060
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,650
1,287
0
4,415
12,398
10,059
457
52
12,346
72,615
0
W
Fenrir
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Fenrir
9,660
3,253
0
7,060
16,540
12,579
2,795
8,730
7,810
0
88,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,388
Gold Earned
12,850
164
Minions Killed
147
0
Camps Cleared
0
313,658
Distance Traveled
292,334
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,850
714
147
8
0
292,334
3
W
Fenrir
14,388
799
164
9
0
313,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role