Player Matchup

Medusa
Medusa
 
Medusa
Level 13
God Stats
0W - 2L
1,311 SR
Queue Stats
18W - 14L
1,664 Elo+
Solo
Yemoja
Yemoja
ReAPerSKilLErsCN
Yemoja
Level 6
God Stats
2W - 2L
1,853 SR
Queue Stats
309W - 292L
1,728 Elo+
Solo
Ne Zha
Ne Zha
TheMilkDuddeeee
Ne Zha
Level 22
God Stats
1W - 2L
1,535 SR
Queue Stats
87W - 85L
1,737 Elo+
Solo
Vamana
Vamana
ljijii
Vamana
Level 17
God Stats
22W - 23L
1,631 SR
Queue Stats
196W - 157L
1,700 Elo+
Solo
Discordia
Discordia
xDougherty
Discordia
Level 29
God Stats
3W - 3L
1,481 SR
Queue Stats
6W - 6L
1,732 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,712 Elo+

VS

Team Averages
Level 22
1,626 SR
1,658 Elo+
Fafnir
Fafnir
 
Fafnir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Jorgeskt92
Eset
Level 22
God Stats
5W - 3L
1,651 SR
Queue Stats
110W - 73L
1,689 Elo+
Solo
Mercury
Mercury
LegendaryNo369
Mercury
Level 14
God Stats
34W - 18L
1,624 SR
Queue Stats
215W - 137L
1,727 Elo+
Solo
Cernunnos
Cernunnos
MilkySlub
Cernunnos
Level 24
God Stats
6W - 5L
1,753 SR
Queue Stats
83W - 87L
1,771 Elo+
Solo
Osiris
Osiris
eggbertolomew
Osiris
Level 26
God Stats
12W - 8L
1,602 SR
Queue Stats
115W - 96L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 1 / 0
4,005
668
1,902
2,495
509
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,607
435
0
0
0
6
0 / 1 / 0
3,625
604
798
2,987
656
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
ljijii
Vamana
6
0 / 0 / 0
3,567
595
427
3,205
1,625
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
xDougherty
Discordia
6
0 / 1 / 0
3,585
598
706
1,755
424
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
2 / 0 / 1
4,166
694
436
1,201
944
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

7
0 / 0 / 3
3,857
643
1,250
2,263
539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 3
3,742
624
581
2,092
448
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
MilkySlub
Cernunnos
6
1 / 1 / 2
3,791
632
1,516
2,217
492
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,887
648
2,138
1,447
1,342
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
3
3
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Fafnir
 
Fafnir
2
0
1
2.5
W
0
0
3
1.5
W
0
0
3
1.5
W
Cernunnos
MilkySlub
Cernunnos
1
1
2
2
L
0
0
0
0
L
0
1
0
0
W
0
0
0
0
L
Vamana
ljijii
Vamana
0
0
0
0
L
Discordia
xDougherty
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,833
Damage
5,921
10,442
Taken
9,220
3,214
Mitigated
3,765
3,421
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,902
613
0
750
2,495
509
0
591
1,904
0
17,695
W
Fafnir
 
Fafnir
436
221
0
260
1,201
944
0
0
1,201
6,641
0
W
1,250
84
84
1,356
2,263
539
0
706
1,557
17,235
0
W
581
139
0
809
2,092
448
0
0
2,092
0
13,869
W
Cernunnos
MilkySlub
Cernunnos
1,516
775
0
411
2,217
492
52
0
2,217
0
15,988
L
0
0
0
0
0
0
0
0
0
0
0
L
798
252
0
1,071
2,987
656
0
327
2,660
0
14,391
W
2,138
1,227
0
465
1,447
1,342
0
0
1,447
0
15,680
L
Vamana
ljijii
Vamana
427
236
0
1,363
3,205
1,625
0
0
3,205
0
14,769
L
Discordia
xDougherty
Discordia
706
98
0
237
1,755
424
0
768
987
14,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,389
Gold Earned
19,443
123
Minions Killed
156
0
Camps Cleared
0
442,265
Distance Traveled
557,989
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,005
668
34
6
0
116,331
1
W
Fafnir
4,166
694
7
1
0
110,556
0
W
Eset
3,857
643
36
6
0
101,528
2
W
Mercury
3,742
624
33
6
0
150,402
4
W
Cernunnos
3,791
632
42
7
0
95,017
3
L
Yemoja
2,607
435
0
0
0
0
0
L
Ne Zha
3,625
604
33
6
0
111,574
1
W
Osiris
3,887
648
38
6
0
100,486
0
L
Vamana
3,567
595
25
4
0
113,537
1
L
Discordia
3,585
598
31
5
0
100,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role