Player Matchup

Skadi
Skadi
 
Skadi
Level 19
God Stats
21W - 12L
1,610 SR
Queue Stats
40W - 44L
1,356 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 16
God Stats
24W - 24L
1,462 SR
Queue Stats
29W - 30L
1,383 Elo+
Party 1
Da Ji
Da Ji
ColicPorpoise
Da Ji
Level 24
God Stats
35W - 23L
1,328 SR
Queue Stats
108W - 68L
1,249 Elo+
Solo
Anubis
Anubis
Contrabandz
Anubis
Level 29
God Stats
38W - 32L
1,476 SR
Queue Stats
58W - 54L
1,318 Elo+
Solo
Kukulkan
Kukulkan
TayCud77
Kukulkan
Level 29
God Stats
4W - 3L
1,576 SR
Queue Stats
142W - 129L
1,273 Elo+
Solo
Team Averages
Level 23
1,491 SR
1,316 Elo+

VS

Team Averages
Level 18
1,447 SR
1,222 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 16
God Stats
29W - 23L
1,456 SR
Queue Stats
200W - 200L
1,281 Elo+
Solo
Fenrir
Fenrir
Four_Twen_Ty
Fenrir
Level 28
God Stats
1W - 1L
1,687 SR
Queue Stats
53W - 65L
1,331 Elo+
Solo
Kukulkan
Kukulkan
Ninja_Travis10
Kukulkan
Level 12
God Stats
35W - 55L
1,193 SR
Queue Stats
49W - 82L
1,200 Elo+
Solo
Nemesis
Nemesis
Shortytheboss12
Nemesis
Level 18
God Stats
1W - 4L
1,398 SR
Queue Stats
8W - 13L
1,114 Elo+
Solo
Ares
Ares
Whoodaddy
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
6 / 3 / 23
13,371
1,114
20,876
11,280
3,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
 
Nemesis
20
11 / 3 / 18
13,624
1,135
15,026
15,657
7,333
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
14 / 1 / 19
13,544
1,129
16,546
15,799
8,099
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
10 / 3 / 12
13,501
1,125
21,258
14,601
5,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TayCud77
Kukulkan
19
5 / 2 / 19
12,679
1,057
15,453
9,013
3,297
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 1 / 1
10,175
848
3,257
5,806
3,974
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
18
7 / 16 / 3
13,472
1,123
25,533
30,590
14,116
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
18
0 / 8 / 4
11,120
927
6,532
13,885
5,786
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 9 / 3
12,178
1,015
12,618
24,123
12,706
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
17
1 / 12 / 3
10,909
909
11,692
26,152
13,746
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
26
46
Kills
12
12
Deaths
46
91
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
3
23
5.83
W
Nemesis
 
Nemesis
11
3
18
6.67
L
Sylvanus
 
Sylvanus
1
1
1
1.5
W
14
1
19
23.5
W
Anubis
10
3
12
5.33
L
Fenrir
7
16
3
0.53
L
Kukulkan
0
8
4
0.25
L
3
9
3
0.5
W
Kukulkan
TayCud77
Kukulkan
5
2
19
7.25
L
Ares
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,159
Damage
59,632
66,350
Taken
100,556
27,748
Mitigated
50,328
12,901
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
20,876
12,552
911
1,757
11,280
3,747
0
2,922
8,358
0
45,743
W
Nemesis
 
Nemesis
15,026
9,331
0
1,355
15,657
7,333
0
4,749
10,908
0
26,027
L
Sylvanus
 
Sylvanus
3,257
0
2,941
1,389
5,806
3,974
0
4,088
1,718
3,530
0
W
16,546
6,023
0
4,088
15,799
8,099
0
6,216
9,583
0
25,402
W
Anubis
21,258
822
0
4,790
14,601
5,272
0
5,421
9,180
45,418
0
L
Fenrir
25,533
8,680
0
2,319
30,590
14,116
0
8,376
22,214
0
46,210
L
Kukulkan
6,532
248
0
0
13,885
5,786
0
3,903
9,982
20,729
0
L
12,618
5,383
0
2,736
24,123
12,706
0
11,245
12,878
0
36,803
W
Kukulkan
TayCud77
Kukulkan
15,453
2,652
0
0
9,013
3,297
0
2,173
6,840
30,271
0
L
Ares
11,692
2,660
0
0
26,152
13,746
0
9,099
17,053
29,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,719
Gold Earned
57,854
192
Minions Killed
159
4
Camps Cleared
7
1,056,350
Distance Traveled
1,003,323
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,371
1,114
47
4
0
187,822
0
W
Nemesis
13,624
1,135
22
2
1
245,215
0
L
Sylvanus
10,175
848
0
0
0
169,669
0
W
Da Ji
13,544
1,129
18
2
2
224,026
1
W
Anubis
13,501
1,125
67
6
0
185,663
1
L
Fenrir
13,472
1,123
46
4
2
238,664
0
L
Kukulkan
11,120
927
27
2
0
189,956
0
L
Nemesis
12,178
1,015
71
6
1
228,630
1
W
Kukulkan
12,679
1,057
38
3
1
213,624
0
L
Ares
10,909
909
15
1
4
176,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role