Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
25W - 31L
1,433 SR
Queue Stats
68W - 76L
1,325 Elo+
Solo
Da Ji
Da Ji
DMJ2124
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
932 Elo+
Solo
Pele
Pele
LuizGustavo2314
Pele
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 254L
1,242 Elo+
Solo
Cupid
Cupid
wilwilals
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,203 Elo+
Solo
Mercury
Mercury
youngb0ywes13
Mercury
Level 25
God Stats
2W - 6L
1,270 SR
Queue Stats
6W - 20L
1,103 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,161 Elo+

VS

Team Averages
Level 23
1,428 SR
1,257 Elo+
Jormungandr
Jormungandr
Moucey
Jormungandr
Level 29
God Stats
12W - 8L
1,513 SR
Queue Stats
318W - 291L
1,253 Elo+
Solo
Sun Wukong
Sun Wukong
NinjaPanda1989
Sun Wukong
Level 12
God Stats
6W - 9L
1,457 SR
Queue Stats
48W - 46L
1,134 Elo+
Solo
Freya
Freya
Orchovial
Freya
Level 29
God Stats
16W - 18L
1,320 SR
Queue Stats
62W - 89L
1,172 Elo+
Solo
Vamana
Vamana
beas222tboy
Vamana
Level 15
God Stats
30W - 32L
1,389 SR
Queue Stats
346W - 326L
1,156 Elo+
Solo
Ra
Ra
jos_lex
Ra
Level 29
God Stats
2W - 1L
1,462 SR
Queue Stats
6W - 8L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 4 / 3
8,419
401
11,131
13,379
5,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
DMJ2124
Da Ji
13
2 / 8 / 1
7,869
375
3,416
15,141
5,230
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 8 / 1
8,340
397
8,280
14,737
4,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
wilwilals
Cupid
11
1 / 8 / 2
7,309
348
6,413
14,689
5,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
3
0 / 3 / 0
5,878
280
204
2,426
491
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Moucey
Jormungandr
17
12 / 1 / 2
11,634
554
14,517
15,079
24,580
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
NinjaPanda1989
Sun Wukong
16
10 / 0 / 3
11,807
562
8,861
10,617
4,999
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Orchovial
Freya
14
0 / 3 / 3
9,492
452
4,631
10,216
3,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
15
8 / 1 / 6
10,633
506
11,276
14,870
27,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 0 / 8
10,831
516
7,710
11,013
4,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
31
31
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
3
0.38
L
Da Ji
DMJ2124
Da Ji
2
8
1
0.31
L
2
8
1
0.31
W
Jormungandr
Moucey
Jormungandr
12
1
2
13
W
Sun Wukong
NinjaPanda1989
Sun Wukong
10
0
3
11.5
W
Freya
Orchovial
Freya
0
3
3
0.5
W
Vamana
8
1
6
11
W
1
0
8
5
L
Cupid
wilwilals
Cupid
1
8
2
0.25
L
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
46,995
60,372
Taken
61,795
20,727
Mitigated
64,321
4,667
Healing
24,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,131
6,405
0
2,802
13,379
5,042
952
5,723
7,656
0
51,116
L
Da Ji
DMJ2124
Da Ji
3,416
1,314
0
0
15,141
5,230
964
8,467
6,674
0
18,394
L
8,280
1,476
0
710
14,737
4,602
481
6,206
8,531
0
46,420
W
Jormungandr
Moucey
Jormungandr
14,517
3,225
331
2,811
15,079
24,580
1,842
0
15,079
58,690
0
W
Sun Wukong
NinjaPanda1989
Sun Wukong
8,861
1,657
0
5,519
10,617
4,999
2,065
0
10,617
0
60,163
W
Freya
Orchovial
Freya
4,631
1,355
440
1,802
10,216
3,148
2,438
0
10,216
32,602
0
W
Vamana
11,276
4,146
0
4,321
14,870
27,056
1,128
0
14,870
696
35,089
W
7,710
736
1,296
8,015
11,013
4,538
2,343
0
11,013
74,681
0
L
Cupid
wilwilals
Cupid
6,413
3,643
74
869
14,689
5,362
0
6,631
8,058
0
25,320
L
Mercury
204
82
0
212
2,426
491
0
15
2,411
0
4,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
54,397
230
Minions Killed
384
0
Camps Cleared
0
1,427,634
Distance Traveled
1,804,489
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,419
401
83
4
0
341,584
0
L
Da Ji
7,869
375
34
2
0
370,543
1
L
Pele
8,340
397
61
3
0
346,509
1
W
Jormungandr
11,634
554
79
4
0
380,764
4
W
Sun Wukong
11,807
562
87
4
0
408,240
5
W
Freya
9,492
452
69
3
0
346,718
6
W
Vamana
10,633
506
42
2
0
346,065
0
W
Ra
10,831
516
107
5
0
322,702
1
L
Cupid
7,309
348
42
2
0
298,169
0
L
Mercury
5,878
280
10
0
0
70,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role