Player Matchup

Hercules
Hercules
Bronze III
Alexremo108
Hercules
Bronze III
Level 75
God Stats
23W - 12L
1,665 SR
Queue Stats
55W - 42L
1,343 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,665 SR
1,343 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,500 SR
1,322 MMR
Nox
Nox
Silver II
AzrielTheCrazed
Nox
Silver II
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 95L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alexremo108
Hercules
19
2 / 3 / 0
14,562
728
11,808
22,421
14,845
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HeimdallrPoseidonAnubisHe BoArachne

VS

Bans
UllrHadesAh Muzen CabVamanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 0
13,991
700
12,262
15,887
10,526
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alexremo108
Hercules
2
3
0
0.67
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,808
Damage
12,262
22,421
Taken
15,887
14,845
Mitigated
10,526
8,656
Healing
980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alexremo108
Hercules
11,808
6,167
0
8,656
22,421
14,845
2,159
12,531
9,890
0
104,170
L
12,262
1,886
0
980
15,887
10,526
1,022
92
15,795
80,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,562
Gold Earned
13,991
180
Minions Killed
154
0
Camps Cleared
0
338,519
Distance Traveled
342,360
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,562
728
180
9
0
338,519
4
L
Nox
13,991
700
154
8
0
342,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role