Player Matchup

Achilles
Achilles
Diamond IV
Sosarelli
Achilles
Diamond IV
Level 134
God Stats
14W - 8L
1,715 SR
Queue Stats
304W - 232L
2,221 MMR
Party 1
Merlin
Merlin
Platinum I
Super TXS
Merlin
Platinum I
Level 129
God Stats
50W - 58L
1,710 SR
Queue Stats
344W - 445L
1,884 MMR
Party 1
Hercules
Hercules
Diamond V
Tantalum JD
Hercules
Diamond V
Level 109
God Stats
0W - 1L
1,779 SR
Queue Stats
36W - 42L
1,944 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,735 SR
2,017 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,671 SR
1,958 MMR
Sun Wukong
Sun Wukong
Platinum I
WHERES MY ACL
Sun Wukong
Platinum I
Level 86
God Stats
2W - 2L
1,748 SR
Queue Stats
135W - 133L
1,867 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
l EL VR l
Kukulkan
Diamond IV
Level 147
God Stats
6W - 3L
1,593 SR
Queue Stats
17W - 13L
2,196 MMR
Party 2
Medusa
Medusa
Platinum III
l ElChuma l
Medusa
Platinum III
Level 107
God Stats
7W - 5L
1,672 SR
Queue Stats
18W - 16L
1,810 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sosarelli
Achilles
16
5 / 6 / 6
15,456
618
16,322
25,466
36,568
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Super TXS
Merlin
17
6 / 6 / 3
15,662
626
21,710
17,365
6,605
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Tantalum JD
Hercules
15
5 / 6 / 2
15,165
607
13,073
27,385
35,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
HeimdallrOdinBacchusHeraBastet

VS

Bans
YemojaNe ZhaEsetGuan YuPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
WHERES MY ACL
Sun Wukong
16
6 / 2 / 11
16,754
670
18,933
24,005
24,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
l EL VR l
Kukulkan
17
6 / 5 / 8
16,464
659
22,997
16,850
6,891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
6 / 9 / 6
16,126
645
15,941
21,921
8,664
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
16
Kills
18
18
Deaths
16
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
Sosarelli
Achilles
5
6
6
1.33
L
Merlin
Super TXS
Merlin
6
6
3
1.25
L
Hercules
Tantalum JD
Hercules
5
6
2
1
W
Sun Wukong
WHERES MY ACL
Sun Wukong
6
2
11
5.75
W
Kukulkan
l EL VR l
Kukulkan
6
5
8
2
W
Medusa
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,105
Damage
57,871
70,216
Taken
62,776
78,257
Mitigated
39,720
24,007
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Sosarelli
Achilles
16,322
4,738
0
10,433
25,466
36,568
848
7,203
18,263
0
57,100
L
Merlin
Super TXS
Merlin
21,710
790
0
4,552
17,365
6,605
447
3,333
14,032
92,591
0
L
Hercules
Tantalum JD
Hercules
13,073
4,401
0
9,022
27,385
35,084
260
12,510
14,875
0
44,475
W
Sun Wukong
WHERES MY ACL
Sun Wukong
18,933
3,653
0
8,446
24,005
24,165
575
8,517
15,488
0
55,442
W
Kukulkan
l EL VR l
Kukulkan
22,997
2,074
0
3,878
16,850
6,891
1,341
4,670
12,180
89,015
0
W
Medusa
15,941
7,626
0
2,793
21,921
8,664
1,897
8,573
13,348
0
89,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
49,344
281
Minions Killed
325
0
Camps Cleared
0
1,293,615
Distance Traveled
1,357,118
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,456
618
76
3
0
437,276
7
L
Merlin
15,662
626
139
6
0
399,764
2
L
Hercules
15,165
607
66
3
0
456,575
4
W
Sun Wukong
16,754
670
62
2
0
483,351
8
W
Kukulkan
16,464
659
148
6
0
448,535
5
W
Medusa
16,126
645
115
5
0
425,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role