Player Matchup

Geb
Geb
 
Geb
Level 14
God Stats
1W - 2L
1,247 SR
Queue Stats
5W - 12L
1,152 Elo+
Party 1
Da Ji
Da Ji
Eelbitten
Da Ji
Level 28
God Stats
5W - 7L
1,608 SR
Queue Stats
36W - 51L
1,435 Elo+
Party 1
Merlin
Merlin
Fangurae
Merlin
Level 29
God Stats
18W - 18L
1,418 SR
Queue Stats
151W - 229L
1,166 Elo+
Solo
Jing Wei
Jing Wei
Mr NMW
Jing Wei
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Sobek
Sobek
dinotron9321
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,306 Elo+
Solo
Team Averages
Level 21
1,455 SR
1,312 Elo+

VS

Team Averages
Level 20
1,338 SR
1,273 Elo+
Nemesis
Nemesis
 
Nemesis
Level 16
God Stats
25W - 41L
1,247 SR
Queue Stats
76W - 94L
1,220 Elo+
Solo
Discordia
Discordia
Bliss424
Discordia
Level 28
God Stats
48W - 38L
1,580 SR
Queue Stats
198W - 203L
1,372 Elo+
Solo
Poseidon
Poseidon
Procnaut
Poseidon
Level 27
God Stats
5W - 18L
1,164 SR
Queue Stats
131W - 159L
1,276 Elo+
Solo
Thanatos
Thanatos
RedHawkS1465
Thanatos
Level 14
God Stats
30W - 25L
1,316 SR
Queue Stats
90W - 83L
1,219 Elo+
Solo
Odin
Odin
SteeperKnight36
Odin
Level 15
God Stats
15W - 18L
1,384 SR
Queue Stats
59W - 70L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 16 / 1
11,142
796
7,297
35,731
31,729
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Eelbitten
Da Ji
18
1 / 12 / 2
11,860
847
10,333
26,578
12,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Fangurae
Merlin
19
1 / 7 / 2
13,437
960
12,864
14,873
6,073
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Mr NMW
Jing Wei
18
2 / 13 / 2
11,969
855
9,772
20,211
7,228
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 1
10,708
765
3,196
9,150
4,637
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
5 / 4 / 24
12,750
911
13,272
15,997
6,978
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
Bliss424
Discordia
20
7 / 0 / 36
14,453
1,032
21,483
5,598
2,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Procnaut
Poseidon
20
14 / 0 / 27
14,831
1,059
30,137
10,538
4,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
RedHawkS1465
Thanatos
20
19 / 0 / 22
14,951
1,068
20,851
9,635
5,264
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 0 / 25
13,788
985
12,406
9,160
3,840
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
186
4
Kills
52
52
Deaths
4
8
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
16
1
0.03
W
Nemesis
 
Nemesis
5
4
24
4.25
W
Discordia
Bliss424
Discordia
7
0
36
25
L
Da Ji
Eelbitten
Da Ji
1
12
2
0.17
L
Merlin
Fangurae
Merlin
1
7
2
0.29
L
Jing Wei
Mr NMW
Jing Wei
2
13
2
0.23
W
Poseidon
Procnaut
Poseidon
14
0
27
27.5
W
Thanatos
RedHawkS1465
Thanatos
19
0
22
30
W
7
0
25
19.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,462
Damage
98,149
106,543
Taken
50,928
62,071
Mitigated
22,299
4,529
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,297
1,271
0
0
35,731
31,729
0
14,703
20,346
14,695
0
W
Nemesis
 
Nemesis
13,272
11,009
0
1,150
15,997
6,978
0
6,516
9,481
0
18,999
W
Discordia
Bliss424
Discordia
21,483
1,381
0
49
5,598
2,210
0
3,298
2,300
36,174
0
L
Da Ji
Eelbitten
Da Ji
10,333
2,909
0
2,433
26,578
12,404
0
13,368
13,210
0
26,143
L
Merlin
Fangurae
Merlin
12,864
874
0
1,580
14,873
6,073
0
8,643
6,230
59,889
0
L
Jing Wei
Mr NMW
Jing Wei
9,772
7,184
0
0
20,211
7,228
0
10,752
9,459
0
36,674
W
Poseidon
Procnaut
Poseidon
30,137
6,946
311
2,052
10,538
4,007
0
3,719
6,819
66,042
0
W
Thanatos
RedHawkS1465
Thanatos
20,851
6,632
0
7,288
9,635
5,264
0
5,659
3,976
0
24,499
W
12,406
6,937
0
144
9,160
3,840
0
4,165
4,995
0
30,891
L
3,196
76
0
516
9,150
4,637
0
4,154
4,996
7,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,116
Gold Earned
70,773
209
Minions Killed
190
2
Camps Cleared
5
1,035,717
Distance Traveled
1,405,189
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,142
796
10
1
0
258,047
1
W
Nemesis
12,750
911
3
0
2
244,598
0
W
Discordia
14,453
1,032
40
3
0
305,453
0
L
Da Ji
11,860
847
48
3
1
215,061
3
L
Merlin
13,437
960
92
7
0
215,339
0
L
Jing Wei
11,969
855
47
3
0
219,948
1
W
Poseidon
14,831
1,059
89
6
1
274,868
0
W
Thanatos
14,951
1,068
12
1
0
313,762
2
W
Odin
13,788
985
46
3
2
266,508
0
L
Sobek
10,708
765
12
1
1
127,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role