Player Matchup

Anubis
Anubis
Silver II
StevanGamer2705
Anubis
Silver II
Level 135
God Stats
8W - 7L
1,275 SR
Queue Stats
66W - 77L
1,115 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,275 SR
1,115 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,718 SR
1,084 MMR
Hercules
Hercules
Bronze III
DropsyxD
Hercules
Bronze III
Level 31
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 6L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
8,615
1,077
4,689
5,013
2,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
UllrHeimdallrPoseidonOdinAnhur

VS

Bans
MercuryCamazotzLokiBakasuraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DropsyxD
Hercules
7
0 / 5 / 0
5,412
677
916
6,918
3,597
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
DropsyxD
Hercules
0
5
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,689
Damage
916
5,013
Taken
6,918
2,159
Mitigated
3,597
3,211
Healing
1,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DropsyxD
Hercules
916
409
0
1,109
6,918
3,597
0
4,689
2,229
0
11,290
W
4,689
370
0
3,211
5,013
2,159
1,111
15
4,998
56,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,615
Gold Earned
5,412
110
Minions Killed
21
0
Camps Cleared
0
133,338
Distance Traveled
96,140
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,412
677
21
3
0
96,140
2
W
Anubis
8,615
1,077
110
14
0
133,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role