Player Matchup

Ah Puch
Ah Puch
Blackleather
Ah Puch
Level 105
God Stats
6W - 6L
1,500 SR
Queue Stats
348W - 333L
1,496 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Directnix
Kumbhakarna
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
325W - 309L
1,496 Elo+
Party 1
Chaac
Chaac
Kado_IQ
Chaac
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Tchabu
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3
Loki
Loki
sayuan-boss
Loki
Level 55
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3
Team Averages
Level 86
1,458 SR
1,415 Elo+

VS

Team Averages
Level 118
1,560 SR
1,500 Elo+
Olorun
Olorun
Bobolord
Olorun
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
210W - 224L
1,521 Elo+
Party 4
Xbalanque
Xbalanque
DudeBelowSucks
Xbalanque
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 59L
1,711 Elo+
Party 4
Sobek
Sobek
EL_Patron_Mio95
Sobek
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 176L
1,432 Elo+
Party 2
Cerberus
Cerberus
Hasenrauch
Cerberus
Level 129
God Stats
27W - 8L
1,800 SR
Queue Stats
1,079W - 1,070L
1,523 Elo+
Party 2
Odin
Odin
killinmachine
Odin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blackleather
Ah Puch
20
5 / 6 / 10
12,174
676
43,103
17,787
7,588
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Directnix
Kumbhakarna
18
5 / 6 / 6
11,135
619
11,556
22,778
19,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Kado_IQ
Chaac
20
5 / 6 / 11
12,223
679
22,795
30,897
51,714
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Tchabu
Jing Wei
18
2 / 7 / 6
11,183
621
11,334
14,657
6,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
3 / 10 / 7
10,005
556
4,157
15,782
6,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bobolord
Olorun
20
11 / 4 / 16
13,708
762
19,575
19,433
10,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
DudeBelowSucks
Xbalanque
20
8 / 6 / 17
12,998
722
19,729
19,068
10,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 3 / 24
12,055
670
12,964
31,990
40,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
Hasenrauch
Cerberus
19
3 / 4 / 24
11,732
652
13,863
26,945
26,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 4 / 21
12,713
706
24,234
19,630
16,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
136
20
Kills
34
35
Deaths
21
40
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Blackleather
Ah Puch
5
6
10
1.67
W
Olorun
Bobolord
Olorun
11
4
16
4.75
L
Kumbhakarna
Directnix
Kumbhakarna
5
6
6
1.33
W
Xbalanque
DudeBelowSucks
Xbalanque
8
6
17
2.75
W
4
3
24
5.33
W
Cerberus
Hasenrauch
Cerberus
3
4
24
3.75
L
Chaac
Kado_IQ
Chaac
5
6
11
1.75
L
Jing Wei
Tchabu
Jing Wei
2
7
6
0.71
W
8
4
21
4.63
L
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,945
Damage
90,365
101,901
Taken
117,066
91,514
Mitigated
105,340
33,810
Healing
54,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Blackleather
Ah Puch
43,103
1,874
0
3,321
17,787
7,588
0
9,076
8,711
61,766
0
W
Olorun
Bobolord
Olorun
19,575
10,432
8,930
9,105
19,433
10,980
2,244
10,083
9,350
44,448
0
L
Kumbhakarna
Directnix
Kumbhakarna
11,556
1,439
4,697
2,770
22,778
19,333
0
7,087
15,691
18,799
0
W
Xbalanque
DudeBelowSucks
Xbalanque
19,729
12,532
2,530
4,235
19,068
10,413
3,027
7,908
11,160
0
38,780
W
12,964
673
2,478
12,957
31,990
40,050
429
13,631
18,359
21,851
0
W
Cerberus
Hasenrauch
Cerberus
13,863
468
503
5,929
26,945
26,915
280
15,073
11,872
32,002
0
L
Chaac
Kado_IQ
Chaac
22,795
1,956
3,151
14,343
30,897
51,714
0
15,594
15,303
0
54,705
L
Jing Wei
Tchabu
Jing Wei
11,334
7,538
1,804
1,328
14,657
6,531
0
7,916
6,741
0
29,168
W
24,234
5,652
3,377
4,680
19,630
16,982
185
7,964
11,666
0
39,807
L
4,157
1,213
500
1,896
15,782
6,348
0
6,729
9,053
0
8,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,720
Gold Earned
63,206
149
Minions Killed
199
0
Camps Cleared
0
1,445,536
Distance Traveled
1,556,754
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,174
676
55
3
0
298,007
0
W
Olorun
13,708
762
61
3
0
285,205
1
L
Kumbhakarna
11,135
619
7
0
0
338,274
1
W
Xbalanque
12,998
722
40
2
0
286,297
6
W
Sobek
12,055
670
17
1
0
320,805
0
W
Cerberus
11,732
652
45
3
0
328,643
0
L
Chaac
12,223
679
42
2
0
298,427
3
L
Jing Wei
11,183
621
37
2
0
267,687
1
W
Odin
12,713
706
36
2
0
335,804
0
L
Loki
10,005
556
8
0
0
243,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role