Player Matchup

Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Jezavac
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,825 Elo+
Party 2
Izanami
Izanami
Nightmaredarc
Izanami
Level 46
God Stats
20W - 17L
1,562 SR
Queue Stats
62W - 48L
1,565 Elo+
Party 3
Hun Batz
Hun Batz
antromo
Hun Batz
Level 83
God Stats
2W - 2L
1,244 SR
Queue Stats
60W - 49L
1,532 Elo+
Party 3
Sylvanus
Sylvanus
dimelo
Sylvanus
Level 128
God Stats
0W - 3L
1,211 SR
Queue Stats
37W - 37L
1,433 Elo+
Party 2
Team Averages
Level 74
1,404 SR
1,571 Elo+

VS

Team Averages
Level 66
1,546 SR
1,386 Elo+
Kukulkan
Kukulkan
Grantyjax
Kukulkan
Level 49
God Stats
11W - 4L
1,558 SR
Queue Stats
54W - 46L
1,367 Elo+
Party 1
Mercury
Mercury
Irviney
Mercury
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 52L
1,367 Elo+
Party 1
Bellona
Bellona
Kyjäl
Bellona
Level 85
God Stats
1W - 1L
1,494 SR
Queue Stats
23W - 14L
1,367 Elo+
Party 1
Athena
Athena
Nervozzu
Athena
Level 31
God Stats
4W - 2L
1,676 SR
Queue Stats
114W - 116L
1,602 Elo+
Solo
Hachiman
Hachiman
SmiteMySausage
Hachiman
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 8 / 0
6,595
440
5,899
15,379
4,918
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Jezavac
Ne Zha
8
1 / 5 / 0
6,449
430
4,734
9,061
3,461
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
11
2 / 5 / 0
6,901
460
4,738
7,539
1,952
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
antromo
Hun Batz
11
0 / 3 / 2
6,818
455
5,071
8,836
2,767
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
dimelo
Sylvanus
14
0 / 3 / 0
7,631
509
7,244
11,103
6,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Grantyjax
Kukulkan
16
10 / 0 / 4
10,316
688
11,932
5,449
2,130
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Irviney
Mercury
15
9 / 0 / 9
9,739
649
11,622
9,796
3,245
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Kyjäl
Bellona
14
1 / 0 / 2
7,978
532
6,439
11,100
9,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Nervozzu
Athena
12
2 / 0 / 6
7,897
526
3,700
7,884
6,393
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
12
2 / 3 / 4
7,267
484
4,845
9,149
2,804
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
24
24
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
8
0
0
W
Kukulkan
Grantyjax
Kukulkan
10
0
4
12
W
Mercury
Irviney
Mercury
9
0
9
13.5
L
Ne Zha
Jezavac
Ne Zha
1
5
0
0.2
W
Bellona
Kyjäl
Bellona
1
0
2
2
W
Athena
Nervozzu
Athena
2
0
6
5
L
Izanami
2
5
0
0.4
W
Hachiman
2
3
4
1.33
L
Hun Batz
antromo
Hun Batz
0
3
2
0.33
L
Sylvanus
dimelo
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
38,538
51,918
Taken
43,378
19,368
Mitigated
24,275
13,491
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,899
2,275
0
5,707
15,379
4,918
0
7,135
8,244
38,783
0
W
Kukulkan
Grantyjax
Kukulkan
11,932
1,921
0
744
5,449
2,130
0
2,472
2,977
69,843
0
W
Mercury
Irviney
Mercury
11,622
6,663
0
3,283
9,796
3,245
750
2,430
7,366
0
61,605
L
Ne Zha
Jezavac
Ne Zha
4,734
723
0
995
9,061
3,461
0
2,826
6,235
0
16,997
W
Bellona
Kyjäl
Bellona
6,439
2,870
0
7,248
11,100
9,703
215
6,722
4,378
0
43,783
W
Athena
Nervozzu
Athena
3,700
2,049
0
1,000
7,884
6,393
29
655
7,229
21,399
0
L
Izanami
4,738
3,628
0
670
7,539
1,952
518
1,640
5,899
0
37,343
W
Hachiman
4,845
2,258
0
2,373
9,149
2,804
588
864
8,285
0
43,845
L
Hun Batz
antromo
Hun Batz
5,071
948
0
1,517
8,836
2,767
0
3,807
5,029
0
40,004
L
Sylvanus
dimelo
Sylvanus
7,244
3,645
0
4,602
11,103
6,270
0
224
10,879
54,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
43,197
338
Minions Killed
397
0
Camps Cleared
0
1,182,688
Distance Traveled
1,454,873
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,595
440
68
5
0
220,413
1
W
Kukulkan
10,316
688
132
9
0
275,766
3
W
Mercury
9,739
649
86
6
0
370,083
2
L
Ne Zha
6,449
430
20
1
0
215,337
5
W
Bellona
7,978
532
77
5
0
280,500
5
W
Athena
7,897
526
33
2
0
297,292
9
L
Izanami
6,901
460
84
6
0
246,708
3
W
Hachiman
7,267
484
69
5
0
231,232
1
L
Hun Batz
6,818
455
69
5
0
283,872
1
L
Sylvanus
7,631
509
97
6
0
216,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role