Player Matchup

Artemis
Artemis
Find Nadeshot
Artemis
Level 85
God Stats
1W - 0L
1,312 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
lnIist
King Arthur
Level 83
God Stats
1W - 0L
1,267 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
sniper wolf1997
Merlin
Level 28
God Stats
4W - 0L
1,624 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,401 SR
1,500 Elo+

VS

Team Averages
Level 60
1,421 SR
1,493 Elo+
Rama
Rama
Guccius_Maxximus
Rama
Level 127
God Stats
5W - 2L
1,605 SR
Queue Stats
334W - 276L
1,510 Elo+
Party 2
Ra
Ra
Not Wavyy
Ra
Level 25
God Stats
0W - 2L
1,193 SR
Queue Stats
47W - 59L
1,468 Elo+
Solo
Zeus
Zeus
UMADBRO104
Zeus
Level 27
God Stats
1W - 3L
1,467 SR
Queue Stats
90W - 87L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
12 / 1 / 6
11,135
857
14,824
8,724
2,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
lnIist
King Arthur
11
3 / 1 / 12
9,646
742
6,655
11,062
8,144
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
8 / 3 / 8
10,283
791
7,713
9,211
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 2
7,628
587
5,094
11,654
3,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 7 / 3
8,116
624
5,257
13,325
5,013
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 6 / 1
8,304
639
10,175
8,874
2,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
5
5
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
12
1
6
15
L
1
10
2
0.2
L
1
7
3
0.36
L
3
6
1
0.58
W
King Arthur
lnIist
King Arthur
3
1
12
9
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,192
Damage
20,526
28,997
Taken
33,853
13,788
Mitigated
11,564
7,394
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
14,824
8,969
0
2,193
8,724
2,745
1,679
3,480
5,244
0
48,226
L
5,094
3,548
0
270
11,654
3,852
0
3,907
7,747
0
15,436
L
5,257
393
1,136
4,017
13,325
5,013
0
1,865
11,460
34,047
0
L
10,175
354
723
508
8,874
2,699
0
2,001
6,873
29,139
0
W
King Arthur
lnIist
King Arthur
6,655
1,353
135
3,767
11,062
8,144
383
6,632
4,430
0
30,306
W
7,713
129
0
1,299
9,211
2,899
451
5,384
3,827
28,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
24,048
154
Minions Killed
121
0
Camps Cleared
0
703,676
Distance Traveled
557,880
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,135
857
56
4
0
231,655
4
L
Rama
7,628
587
32
2
0
165,739
4
L
Ra
8,116
624
45
3
0
190,281
0
L
Zeus
8,304
639
44
3
0
201,860
0
W
King Arthur
9,646
742
55
4
0
253,172
3
W
Merlin
10,283
791
43
3
0
218,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role